this post was submitted on 21 Oct 2024
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People will spend tens of billions of dollars a year on art, music, literature, cinematography, graphics design, architecture, textiles, you name it. But knowing how to produce these things consistently fails to function as a good source of income.
Really makes you question where all that money is going.
Furry porn commissions if the memes are right...
RIP VGCats
I've never heard it put this way before. That's a very good point.
Speak for yourself. I have a cut and sew shop and do quite well. Knowledge is power. Skill is rare.
Are sewing shops profitable? We have one in my town and to be honest, I've always assumed they were barely getting by. I love to sew and mend and have had the "maybe I could take in mending" dream, but nobody I know actually mends their clothing anyway. They just chuck em and order more from Amazon.
Cut and sew doesn't necessarily mean tailoring. Plenty of trades at the sewing machine. I make custom canvas and upholstery for boats among other things. Maybe they're busy or maybe not, but a lot of people are shocked when they find out I work year round and have a long waiting list.
And yes, I have an art degree lol
If you make fetish gear, yes. At least according to my gf who used to get commissioned for it from time to time
In the UK I got quite close to the Theatre World for a while and for Actors in the UK at least the problem seems to be that way more people go into Acting over there than the need for Actors with the result that most earn less than minimum wage in average from Action (which is possible under UK work laws because actors are freelancers and most spend long periods without any income from it between jobs).
Judging by other areas such as Tech Startups and Game Making and from what I know indirectly from the Fashion World, which all seem to be quite exploitative and pay below average for most people working in it, I think all professions that have an image of Glamour (in a broad sense) end up with most of people working there making comparativelly peanuts even if there are a handful of superstars and high level managerial types making tons of money.
Also, by the way, Architects make good money. Graphics Designers, on the other hand, not so much.
I've heard this line more than once. But the problem I see isn't a lack of demand for talented actors nearly so much as a staggering pay gradiant between D-List and A-List talent.
Attempting to become an actor is enormously expensive, so even talented people can wash out quickly if they don't have rich family. Meanwhile, hacks with connections languish for entire careers.
That has been my experience (tangentially). It's the original Hustle Culture. Doing tons of work for "exposure" and waiting your life to make it big, while other people in better networked positions make money grinding talent through a low pay system.
Well, attempting to become an actor the old fashioned way (no degree) could be far less expensive if it wasn't for the massive house price bubble in the city were most of the work (and netwoking opportunities) are - London.
Also since my contact with the Acting World was via a few years of Acting Lessons (in my case purelly because I enjoyed it rather than having any ideas of going into it) which seems to be quite a common side-gig for such people, I did meet a significant number of actors and actresses who weren't from rich families and just kept limping along for years after having taken an Acting Degree, doing maybe one play a year (and hoping it would run for longer than one month) whilst doing other work in between (such as working at a pub or giving Acting lessons to amateurs like me) to make ends meet.
This was a decade ago and expenses for living in London, namelly housing, have gone up a lot since.
There's a bio from Michael Caine and reading it knowing present day Britain makes it pretty obvious that the conditions that allowed so many working class lads to get were he got back in the 70s (and which, by the way, also applied to that generation in the music world) aren't there anymore - nowadays if mommy and daddy aren't at least upper middle class or wealthier, it's pretty much impossible to make it in the career even with a scholarship to a good Drama School because of how stupidly expensive London is. Personally I think this reflects negativelly in the quality of British Actors and even up to a point in how much and how well certain kinds of life experience get played (i.e. based on stereotypes and shallow rather than realistic).
And all this is without going the whole "connections are crucial" part of it which means the scions of the right people get all kinds of chances giften to them whilst the others are fighting for crumbs.
In the uk: arts investment on average returns twice what is put in to it. The problem is this is often non profit funding that is returned back to communities and organizations and not realized as profit and thus people think it's bad. No, it doubled the money, but then used the money on good shit and didn't just leave it sitting in a bank to accrue interest. That's a good thing.
I wasn't criticizing the value of Art, just pointing out the horrible economics of it from the point of view of the vast majority of its practicioners.
And yeah, a lot of people in present day ultra-materialist Consumer Society don't see the value of Art even all the while they consume its products (such as Music and Films).
Yes I was agreeing and adding to your point if that wasn't clear!
That's simultaneously a shit-ton of money and not that much money.
$100k, which would be successful lifetime sales numbers for a smallish indie game (an industry where the upfront capital requirements are as low as they get, you only need skills and time) is just an IT consultant's gross yearly revenue, a couple "medium-high effort" B2B contracts for an SME, or around a month of OpEx for a decent McDonald's franchisee.
Not to say big corps don't severely exploit creatives for profit. But I also do not believe that solving that particular issue would solve artists' precarity. The entertainment industry just isn't profitable enough to sustain everyone's wish to work in a creative field.
The money is going to the 11 people who are actually desirably good at those things as well as the networks of people / businesses / etc who support them. Make no mistake, there is bloat there and people who are undeserving but still.
You can't control what people like, or how good others are at doing the thing people like. Consider the lines of people who try out for American Idol or so you think you can dance, or everyone you know who has ever been on a garage band. Basically none of them makes it big. People like things that are exceptional, and will not pay the same price for something your friend Clancy is "really good at" or "really likes to do".
Edit: Unless you mean "produce" like the actual printing firm that makes and distributes books famous people write, in which case it just seems like a job: I don't know that anyone gets rich or starves doing that.
It's less "controlling what people like" (which, I'd argue, billions in marketing suggests you absolutely can do) and more "controlling who gets paid for the work" (which, I'd argue, labor unions and labor laws suggest you can also absolutely do).
People like things that are accessible and mass media allows large numbers of people to access a handful of cartelized venues. But go and watch the various American Idol knock-offs, and you'll find plenty of untalented people on the stage. Half the show is about the heels and how far they can get by schmoozing and scheming before they're knocked out by more mainstream talent. But its as much about the spectacle as it is about any actual talent.
Meanwhile, local musicians can and do command large audiences and full venues, particularly in cities known for cultivating talent. The trick is in having these venues to perform at and running them efficiently. When small venues get starved for revenue during downturns or crises (COVID, the '08 crash, Hurricane Katrina, etc), that's what kills a community scene. When rents skyrocket and drive community venues out of business, that's what costs a town its local venues. It isn't locals suddenly all forgetting how to perform year to year.
I guess I just don't see it that way. Ive been to some "sellout" 100 person venues that do a fine business (for the business, the band doesn't get a huge payday) and I've never thought to myself "wow, most people would pay money for this". They were decent entertainment while I drink a beer.
Most people are just not that talented, or they are decently talented but disillusioned about their probability of success. My ex BIL went to school and did a four year degree for timpani. Not to teach it, to play it. Do you know how many pro timpani positions there are in the country? For good orchestras, it's fewer than his graduating class in college. Accessible or not, there is just not wide appeal for "pretty good". I'd be more likely to pay people to stop singing or playing guitar while I'm eating dinner than to buy an album. I've also got a friend who is, IMO an extremely good and qualified actor who has been trying 10 years to make it in NYC. He sells real estate. EVERYONE there is an extremely good and qualified actor.
Not everyone, and not even most, can make it in B.A. professions. It just isn't a good choice of career or study unless you are exceptional and by definition, most people are not. A B.A. degree is like going out for the NFL: basically nobody makes it.
I've been in stadiums full of giddy teenagers, losing their minds over a collection of auto-tuned pop stars. Talent isn't the issue. You don't fill a venue by finding a talented performer, you fill it by advertising that venue relentlessly.
Shen Yuan sucks shit as a performance, but you'll drown in their marketing material. Nickelback and Creed were mediocre bands on a good day but they packed venues for nearly a decade. The Korean pop bands are a dime a dozen, all with their own cult followings. They've got rotating casts of starlets who exist entirely to stay ahead of their leads catching a case of puberty.
Most people don't make these performances their careers. Practice and training dramatically improve performance quality. And you can see younger actors who improve steadily over the course of their careers. Even the so-called greats have weak performances, where some off-broadway understudy could have filled the role better.
But once an individual becomes a celebrity, that powers their career simply by name recognition. Gerard Butler has been in a slew of crap movies doing crap performances. But he'll forever by the "Gladiator" guy, so they'll be using canned glitchy CGI of him long after he's six feet under. Meanwhile, hacks like Paris Hilton and Tori Spelling can get placed in feature length films entirely thanks to their connected parents. Talent isn't a factor in this business.
But that's got nothing to do with being a grip or a lighting engineer or a hair-and-makeup tech or an intimacy coordinator. These are real and vital roles that take a career to perfect. They aren't skills you have just falling off the back of the turnip truck.
BAs don't burn out inside five years once their knees start going. And cranking out quality audio/video/design is a very different thing than being tall enough to get a ball into a 10' hoop. Nobody is going to be too short to develop artistic talent.
I'm sure other people have brought up rich people taking a huge share of it already, but there's also the sheer number of people determined to work in the arts. If there's, say, ten billion dollars to go around, it sounds like a lot, but if it's split between a couple of million artists it doesn't go very far.
There's a strong demand for artistic talent across a number of lucrative industries. The big question is how much you want to work in advertising and marketing.
Tens of billions. Cinema ticket sales in the US alone grossed $10.6B in 2023. Music revenues were another $11.7B. Meanwhile, you're talking about a workforce on the scale of around 400k people domestically, as recently as 2024 (a big rebound after COVID knocked the number down to the low 300ks). And that's including a bunch of part-time work, like the role of extras and part-time screenwriters.