this post was submitted on 11 Aug 2024
335 points (99.7% liked)

Linux Gaming

14927 readers
87 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] webghost0101@sopuli.xyz 89 points 1 month ago* (last edited 1 month ago) (10 children)

This would be huge and a big step to single purchase ownership.

One of my biggest griped with the modern state of gaming is how purchases are platform based.

Minecraft pe doesn’t transfer between ios and android yet on pc all my games work on linux the same as windows.

Once we have the power to load the OS where we have acces to our library publishers will rush to make sure their platform gets that access.

Valve really appears as the woke gaming authority that single handed progresses the industry. Someone link a source if that perception is wrong.

[–] BlackLaZoR@kbin.run 27 points 1 month ago (1 children)

Valve really appears as the woke gaming authority that single handed progresses the industry

Nah, they just have a software platform instead of hardware one

[–] hohoho@lemmy.world 20 points 1 month ago (1 children)

The ideal platform will be hardware agnostic

[–] BlackLaZoR@kbin.run 2 points 1 month ago (2 children)

It would need to be open-source and using only open APIs when talking to the system. This isn't happening any time soon

[–] savvywolf@pawb.social 13 points 1 month ago

Isn't that just OpenGL/Vulcan and Linux?

[–] woelkchen@lemmy.world 8 points 1 month ago

It would need to be open-source and using only open APIs when talking to the system. This isn’t happening any time soon

You're describing Java which is open source since 2007.

load more comments (8 replies)