this post was submitted on 01 Jul 2024
76 points (96.3% liked)

Games

16944 readers
128 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
 

I can think of a handful of games that, despite being games that I've enjoyed, never really became part of a "genre". Do you have any like this, and if so, which?

Are they games that you'd like to see another entrant to the genre to? Would you recommend the original game as one to keep playing?

you are viewing a single comment's thread
view the rest of the comments
[–] pyre@lemmy.world 9 points 5 months ago (1 children)

Pyre. Guess where my username comes from.

It's a supergiant game so the usual is there: Great characters, interesting story, great dialog, fantastic art... very touching and inspirational all around. To this day it is the only game that has actually made me feel conflicted about playing well.

At a certain point in the story I just couldn't, and it felt like my hands were sabotaging my game independently. Weird ass feeling. And purely for character reasons, nothing really to gain from it mechanically.

What I love about it was that this wasn't really presented as a typical videogame dilemma. Nothing in the gameplay was different. It was just another "game" that I was expected to win, but one of my characters was desperately hoping to lose.

Well I lost that time and felt good about it. No game has made me make a decision that completely ignored the gameplay implications.

"Do you want to save this little girl or literally torture her and suck her life force? The evil option will give you immediate rewards but the good option will give you better rewards a little later and also the good ending!" Wow Bioshock, really tough choice there, thanks for putting my noodle to work.

[–] HipsterTenZero@dormi.zone 2 points 5 months ago (1 children)

I love Pyre, its the only game I've ever 100%'d. A lot of people consider it supergiant's worst game, but it's my #1 favorite game. If only the multiplayer had online play, I'd consider it perfect.

[–] pyre@lemmy.world 0 points 5 months ago* (last edited 5 months ago)

the custom song at the end alone makes the game worth playing