this post was submitted on 07 May 2024
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I would've written something about what this browser game is about, but imo it's best experienced blind

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[–] ianhclark510@lemmy.blahaj.zone 6 points 4 months ago (1 children)

Great game lol, what the fuck is neural output?

[–] cafuneandchill@lemmy.world 5 points 4 months ago (2 children)

Ah, it's basically an in-universe explanation that it doesn't work on mobile devices lol

[–] tja@sh.itjust.works 2 points 4 months ago

Funny Thing is, that my phone has a higher resolution than that. When I switched my phone browser to desktop mode it warned me that the resolution is too high..

[–] ianhclark510@lemmy.blahaj.zone 0 points 4 months ago (1 children)

That’s wild, they need to work on their documentation because my phone is waaaaaau higher than 800x600 lol

[–] Dremor@lemmy.world 5 points 4 months ago (1 children)

That because the measurements used in web browser, "px", doesn't mean "screen pixels".

According to the W3 website :

"The px unit is defined to be small but visible, and such that a horizontal 1px wide line can be displayed with sharp edges (no anti-aliasing). What is sharp, small and visible depends on the device and the way it is used: do you hold it close to your eyes, like a mobile phone, at arms length, like a computer monitor, or somewhere in between, like an e-book reader? The px is thus not defined as a constant length, but as something that depends on the type of device and its typical use."

So a very high definition smartphone can be seen as being less than 800(px)x600(px), depending on its screen size and aspect ratio, while still being 4k or more.

[–] ianhclark510@lemmy.blahaj.zone 0 points 4 months ago (1 children)

Nice essay comrade, but who tf mentioned px? Might as well write me a thesis on em vs pt

[–] Dremor@lemmy.world 1 points 4 months ago

Because everyone (including most devs, myself included until some month ago) think that px = pixels, which is not.

When he says that the minimum is 800x600, it is most likely talking about px and not pixels.