this post was submitted on 14 Apr 2024
306 points (97.8% liked)

PC Gaming

8205 readers
986 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] CosmoNova@lemmy.world 58 points 5 months ago (35 children)

Bethesda has done a great deal to discourage all modding efforts for the last couple years and they‘ll continue to do so until people stop buying their broken piece of code for an excuse of software. Which might happen sooner than later because the state of their games was always highly dependent on modders to fix everything constantly and there are fewer of them every day because of Bethesda’s incredible streak of ignorant decisions.

[–] bassomitron@lemmy.world 23 points 5 months ago (9 children)

Skyrim is one of the best selling games in history. A huge chunk of those sales took place on consoles, where mod availability is limited. This whole concept of modders being the only thing making Bethesda's games successful is quite exaggerated, IMO.

[–] thudge_mcgerk@kbin.social 8 points 5 months ago* (last edited 5 months ago)

A huge chunk of those sales took place on consoles

Well it has been released on every major console since the 360/PS3 era. So a major chunk is console sales.

load more comments (8 replies)
load more comments (33 replies)