this post was submitted on 17 Jan 2024
700 points (97.3% liked)
Technology
60079 readers
3348 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I don't find it hard to believe that the cost of making AAA games no longer matches the standard game price nowadays, because the typical $60 price hasn't changed in at least 20 years. Publishers have used a lot of alternatives to recoup that like launch day DLC, deluxe editions, and microtransactions.
I honestly don't mind deluxe editions with cosmetics for that reason, if someone wants to pay $100 for some extra outfits that's probably the ideal scenario for everyone.
But I agree that Ubisoft's insane DRM practices and subscriptions aren't the right solution to that problem.
Well then maybe they should make less expensive games even if I think they’re still making a lot of money