this post was submitted on 17 Nov 2023
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[–] ICastFist@programming.dev 28 points 9 months ago (1 children)

You see an old man with 7 canaries

WE ATTACK HIM LOL

The DM doesn't need to trick the players into attacking if that's exactly what is expected of them. This is no different from a trap in a dungeon. If the players' first reaction to anything is killing and looting (and the game wasn't about that from the get go), it's a valid reminder that they better watch out for consequences.