this post was submitted on 13 Nov 2023
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Article based on the interview at by The Neon Arcade at https://www.youtube.com/watch?v=4b_o5ueZRF0

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[–] ImaginaryFox@kbin.social 3 points 10 months ago (1 children)

In terms of performance if the game has the same visuals does Unreal do better in that department than red engine?

[–] UndercoverUlrikHD@programming.dev 10 points 10 months ago (1 children)

Absolutely not. Their latest version of the RED engine is far better at utilising the resources available than UE5. UE5 is still to some degree limited by its render thread and doesn't scale as well with more CPU cores the same way CP2077 does.

Most UE5 also seems to launch with major performance issues, and many of the recently launched games will be borked for all eternity as shader compilation stutters aren't something more powerful hardware will fix.

It's a real shame that the executives at CDPR doesn't want to continue investing in the RED engine.

[–] KingThrillgore@lemmy.ml 1 points 10 months ago

The real reason is obvious why they want to be on UE5: There's a clear consulting and contractor pipeline, so they can continue to farm out work to Technicolor and Platige.