this post was submitted on 10 Nov 2023
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[–] David_Eight@lemmy.world 4 points 1 year ago* (last edited 1 year ago) (1 children)
  1. Kind of I guess. Reviewers where allowed to run specific benchmarks approved by Qualcomm on laptops specifically made for Qualcomm at the launch event, not consumer models.
  2. What games run in ARM today? I'm not aware of any games that run nativly on ARM, meaning games would need to be emulate from Windows to Linux, then from x86 to ARM. Not ideal.
  3. And we still don't have a price. The APU in the Steam Deck is a budget chip, if the X Elite is really 2x the competition Qualcomm will likely be charging almost 2x the price
[–] Railcar8095@lemm.ee 4 points 1 year ago (1 children)

I hate being that guy… but nobody is emulating windows. It’s a compatibility layer. If they can emulate the x86 instructions (like apple is doing with the M chips and some open source implementations out there) then he compatibility layer could be 100% compiled for arm.

I’ve seen pc games running on phones using this tech. With valve backing, it’s definitely possible, but not before stea,m deck 3

[–] David_Eight@lemmy.world -1 points 1 year ago* (last edited 1 year ago)

Only 10% of games are verified for Stream OS, with 40% being listed as unsupported. I'm pretty sure Valve is more focused on stability for Steam OS, switching to ARM only complicates things at the moment. Once they have that figured out they can consider ARM. The games that work on ARM now do so because of developer support, most games aren't supported yet.

I'm not saying it's impossible, of course it is. It's just not the time for the Steam Deck to switch to ARM, SD 3 sounds like a reasonable time to consider it.