this post was submitted on 08 Oct 2023
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Baldur's Gate 3

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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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Every time I'm like, damnit Lae'zel get out the way! Let the grown ups talk! Your charisma is 8!

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[–] Pyr_Pressure@lemmy.ca 29 points 1 year ago (2 children)

It really does diminish the power of tailoring your party to specialties.

If the guy I'm talking to starts being a dick why can't I choose to have my badass character intimidate him? If they're nice why can't I use my charismatic character? Should be able to choose who responds to what whenever you like, it would make dialogue with NPCs so much more involved.

[–] Eufalconimorph@discuss.tchncs.de 2 points 1 year ago (1 children)

Intimidation is a charisma skill. A hulking half-orc barbarian with violent tendencies is less intimidating than the party bard.

As a piper, obviously, the bard could threaten to play the bagpipes out of tune so I can see where WotC were going with making it a Cha skill, but still.

[–] papalonian@lemmy.world 3 points 1 year ago

The way I RP it in my head is the bard is telling the NPC, "I'll have my buddy here fuck you up"

[–] JimmyMcGill@lemmy.world 1 points 1 year ago

Yea I’m a sorcerer so I usually do the talking because I have the highest perception and charisma stats but whenever I can’t avoid combat I’m right in the middle of the fight and get fucking rekt. Though tbf that bit is at least somewhat realistic.

When scouting is a bitch though.

But they really should let everyone in the party participate in a convo.