this post was submitted on 07 Oct 2023
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[–] Edgelord_Of_Tomorrow@lemmy.world 8 points 11 months ago (1 children)

The one truly great thing about Skyrim is the ability to just wander and fall into trouble.

That simply doesn't exist in a game where travelling is a loading screen.

[–] birbboidaseed@lemmy.world 2 points 11 months ago (1 children)

Yeah I don't know why they can't make space travel to work similar to NMS. That would have been so much better. I don't really feel like I'm exploring anything jumping from system to system. Hell even planets to planets.

[–] Kolanaki@yiffit.net 8 points 11 months ago* (last edited 11 months ago) (2 children)

Yeah I don't know why they can't make space travel to work similar to NMS

Because the Creation Engine is a pile of shit stacked on top of another pile of shit known as Gamebryo. The only way it even is able to handle high speed vehicles for the space combat is by having much smaller external cells with absolutely nothing in them.

What they could have done, though, is make the planets fully walkable. For some reason, those are also not seamless. You eventually hit invisible walls in any sector you land at. The engine is very capable of handling that, though. Especially if it's just empty terrain.

[–] Skwerls@discuss.tchncs.de 3 points 11 months ago

Seriously, I wish they had dropped that engine. It's so hodge podge and lacking, they had a decade to make starfield in a new to them engine. Instead we get this shit in 2023

[–] Edgelord_Of_Tomorrow@lemmy.world 1 points 11 months ago

Can't believe Bethesda own id Software and at no point set them to work updating the engine to a modern standard.