wclinton93

joined 1 year ago
[–] wclinton93@lemmy.world 2 points 1 year ago

Not up to that point. For instance, when you meet gale in the portal, you are given dialogue choices that can lead to different outcomes. Picking the fairly deranged option ends up with gale losing a hand while picking the normal option progresses the conversation normally. In the Alfira scene, you are given dialogue options (including the option to send Alfira away from camp) but none of them matter. They all lead to her appearing in camp the next morning, dead, no matter how illogical that is. At that point, just give me a cutscene showing Alfira arriving at camp at don't give me any dialogue options to send her away. What's the point of them?

 

I'm 8 minutes in and he is discussing dick details with his guest, showrunner Tom de Ville. I didn't see any post about it here so I though I'd share.

 

That includes its ability to return to the wielder when thrown. I just tested it out and the weapon came right back (so I would assume that the disarm immunity applies, too). Seems like that might be useful for a throwing barbarian build (tavern brawler, throwing ring/gauntlets, etc.) and I wanted to share. It'll probably get patched in the future, but I haven't reported just to see if anyone can come up with something broken.

[–] wclinton93@lemmy.world 3 points 1 year ago (1 children)

Parchment is better for heat, wax paper is better with sticky stuff. My mom uses it to roll cookie dough into cylinders. Then she can refrigerate them and unroll it cleanly to cut into discs so she doesn't have to form dough balls by hand. If you need a permanently-non-stick, moldable surface, wax paper is pretty good.

[–] wclinton93@lemmy.world 12 points 1 year ago* (last edited 1 year ago)

After the recent performance upgrades its working great and I am finding it to be a great general replacement for my time on Reddit. All I am hoping for now is for the fediverse to become a bit more populated so that niche communities can develop and get a bit more activity.