ultrasquid

joined 1 year ago
[–] ultrasquid@kbin.social 7 points 1 year ago

Constantine is never born. That would prevent the Holy Roman Empire and the hundreds of years of regression that it caused.

[–] ultrasquid@kbin.social 3 points 1 year ago (1 children)

Yes, but it isn't on f-droid or google play.

[–] ultrasquid@kbin.social 5 points 1 year ago (1 children)

I'm not sure if its open source, so technically not FOSS, but Connect is by far my favorite UI and UX wise.

[–] ultrasquid@kbin.social 3 points 1 year ago

I'd use it, but it doesn't have kbin support

[–] ultrasquid@kbin.social 4 points 1 year ago

I use it on mobile for the fast action button (basically fancy gesture controls). I know its ownership is pretty sketchy, and I'd prefer to be using Firefox or some other browser, but I haven't found any other browser with similar gesture controls.

[–] ultrasquid@kbin.social 2 points 1 year ago

Ultrakill. Sometimes guys will talk to you, but its rare (only before bossfights), can mostly be ignored, and can be skipped after listening to it the first time.

[–] ultrasquid@kbin.social 19 points 1 year ago

There's a reason I mostly play singleplayer games.

[–] ultrasquid@kbin.social 4 points 1 year ago (8 children)

I've said this a bunch of times, but Mastodon's use of a chronological feed is what kills it. What it really needs is for the default tab to be a "trending" tab, cause that's what users want to see.

[–] ultrasquid@kbin.social 1 points 1 year ago

Omori is a great RPG with forgettable gameplay but an unforgettable story.

Ultrakill is an excellent shooter with fast pacing, unique mechanics, and difficulty that is hard but rarely unfair.

Satisfactory is a factory building simulator which is pretty similar to Factorio, but a bit more chill and in 3D.

[–] ultrasquid@kbin.social 6 points 1 year ago

With open-world games, I usually end up overwhelmed or lost on where to go next pretty quickly, and inevitably move on to something else after messing around a little.

However, Metroidvanias, a very similar genre, don't overwhelm or confuse me nearly as much, even with some of the larger ones like Hollow Knight. I think something like that is the ideal progression for an open world game - a world that starts out limited and somewhat linear, and eventually grows in scale and nonlinearity as you collect movement options and paths to new areas.

[–] ultrasquid@kbin.social 77 points 1 year ago

I considered it, but am now avoiding it because they're going to add a Linux-incompatible anticheat.

[–] ultrasquid@kbin.social 1 points 1 year ago

There are plenty of indie games which offer new and unique experiences which aren't just "shooter" or "online shooter". My recommendations would be Celeste, a platformer about a girl who climbs a mountain, and Hollow Knight, a metroidvania set in a dying kingdom, but there are plenty of other great ones as well.

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