tochee

joined 1 year ago
[–] tochee@aussie.zone 2 points 10 months ago

Ayy Moonreader+, I use that one too. So responsive.

[–] tochee@aussie.zone 6 points 10 months ago* (last edited 10 months ago) (2 children)

For downloading, I use Readarr or manually download from where I buy the books. A lot of the time the books I buy have DRM so I end up pirating them anyway 🀷. When readarr sends a book to calibre, it tells it to convert it so I've always got epub and mobi available.

For accessing my library, I use calibre-server, which I think comes bundled with the calibre desktop app. It's got a basic web interface for uploading, editing some metadata, and downloading; and an OPDS API which my e-reader can use to download books. If I'm outside my home network I use my VPN to access it because I don't trust calibre to be secure enough for internet exposure lol.

Don't recall why I chose this instead of calibre-web but it works fine for my purposes. I don't read comics though.

[–] tochee@aussie.zone 34 points 1 year ago (1 children)

The support person even said they don't see any queries in the logs, you'd think that would be a clue to send the logs including queries.

[–] tochee@aussie.zone 10 points 1 year ago (6 children)

(never played an AC game before) The lesson I took from the tutorial boss is that you should use the right weapon for the job, i.e. the build matters a lot. I wasn't getting anywhere with anything but the sword.

[–] tochee@aussie.zone 8 points 1 year ago (1 children)

Common sense would surely say that becoming a for-profit company or whatever they did would mean they've breached that law. I assume they figured out a way around it or I've misunderstood something though.

[–] tochee@aussie.zone 3 points 1 year ago

There are roleplay servers for modded RDR2 online (RedM) where you can actually do this. I just started playing on one with some mates and it's a player driven economy, so if people need wood they either have to chop it themselves or someone has to do it for them. I haven't tried it personally but you start with an axe and there seem to be areas where you can chop wood. I just like wandering about picking flowers and saying yeehaw to people.

[–] tochee@aussie.zone 1 points 1 year ago

tealdeer takes up 3.7MB on my system. It's a rust implementation of tldr - simplified man pages with practical examples. If I want to do some common thing with a program I don't use very often, chances are I can type (e.g.) tldr kill and it'll tell me what I need to know.

[–] tochee@aussie.zone 2 points 1 year ago

Super excited about this as the game runs like shit on my laptop and there's a long running issue of fortresses becoming unplayable at high populations. Anyone tried it out?

 

In this release, we're updating the engine from SDL to SDL2, and there are many optimizations to go along with it. Aside from the optimizations, SDL2 is also the stepping stone to ports. We have Linux compiling and playable; it just needs some testing.

Moreover, there is now a(n experimental) multithreading option in the game settings that makes the game even faster!

We also have some new individual tree graphics, and an update to grass ramps as well.

This has been mostly the hard work of Putnam! Meanwhile I've started up on adventure mode - the long work of updating menus and adding audio has begun! Hopefully we'll have some progress to show their soon, as we continue updating fortress mode as well.

[–] tochee@aussie.zone 1 points 1 year ago* (last edited 1 year ago)

Nearly done with Book of the Short Sun! Just started the last book in it. I really like the two-timeline structure of it, though I may be one of the minority who prefers Long Sun. It's more...idk, cosy. I like the religious themes.

I want to mention something else but not sure how to do spoilers here

[–] tochee@aussie.zone 5 points 1 year ago

Man I'm sad we don't have an /r/roguelikes here. Discussion of the genre has been clobbered by the much more popular roguelites and it was nice to have a forum focused on traditional roguelikes. There's a discord but it's not the same.

Some lesser known ones that I think are quite cool:

Shadow of the Wyrm, open world fantasy with a nice vibe.

Dawn of the Mexica, quite brutal lethal combat with an uncommon setting.

Forays into Norrendrin, traditional dungeon crawler setting with distilled gameplay systems. Brogue-adjacent.

The Ground Gives Way, also a traditional dungeon crawler but with a really interesting fatigue-based equipment system and non lethal combat options. Cool item effects and stuff.

Lost Flame, if dark souls was a roguelike. Quite involved combat where attacks are telegraphed and you can dodge them, use abilities for movement etc. Great atmosphere.