theComposer

joined 1 year ago
[–] theComposer@beehaw.org 3 points 6 months ago (1 children)

I'm glad it worked out for your friend! However, I've got to know, why did they choose to pursue Finance of all things if they didn't like math??

[–] theComposer@beehaw.org 3 points 9 months ago (1 children)

I just beat this in two sessions yesterday, it's very very good. The puzzles are much more involved and clever, but even more cleverly designed so that you can't get stuck and usually have some ideas of what to do.

[–] theComposer@beehaw.org 55 points 9 months ago (1 children)

Or best of all

"I'm too lazy to watch the video and would rather be contrarian in the comments"

[–] theComposer@beehaw.org 1 points 9 months ago

Spanish Sahara is the one that gets me. That ending absolutely crushed me.

[–] theComposer@beehaw.org 3 points 11 months ago* (last edited 11 months ago)

All of The Last of Us (Part I), but especially the prologue, the ending, and the DLC.

The end of Telltale's The Walking Dead: Season 1.

The end of Life is Strange, but only if you choose Bay.

[–] theComposer@beehaw.org 1 points 11 months ago

Since when do you need brakes for Royal Raceway?

[–] theComposer@beehaw.org 7 points 11 months ago (1 children)

I can't believe no one has mentioned The Last Clockwinder yet. It's a automation puzzle game in which you create clones of yourself and get them to all work together. It's not too hard to progress in but makes it easy to try to optimize your solutions if you want. The theming and story is cozy too. Really great game!

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