sparky1337

joined 2 years ago
[–] sparky1337@ttrpg.network 5 points 1 month ago

I agree. I certainly felt the outcome was going to be much different.

[–] sparky1337@ttrpg.network 29 points 1 month ago* (last edited 1 month ago) (11 children)

They weren’t beaten badly, it was barely a 1.5% margin. Electoral votes….different story. But even then, this illustrates that a few more votes in key states would have had a drastically different outcome.

[–] sparky1337@ttrpg.network 2 points 1 month ago

I’ll take it if that means companies start optimizing their games better.

[–] sparky1337@ttrpg.network 5 points 1 month ago

It’s wild, I don’t remember the Witcher 3 being anywhere near this bad. I had my own issues in that game regarding the combat and some bs moments that made me reload and lose an hour because I was dumb and didn’t quick save, but cyberpunk doesn’t even feel like a cdpr game. Which is good in some ways I guess that they were able to break their own mold.

Idk, there’s just a bunch of little issues still. But if this is what it’s like 4 years later I can’t even imagine what it was like at launch.

[–] sparky1337@ttrpg.network 15 points 1 month ago (6 children)

I picked up cyberpunk last summer (finally) and while it’s visually stunning and fairly immersive, I had some game breaking bugs where I had to reload several hours beforehand and redo certain missions until they triggered properly. Not once, but several times. And I didn’t even mod anything.

I think my favorite was fast traveling with Claire, ending up in the sky and falling out of the truck. Reloaded, did the mission again only to splatter myself and die because I got shot out of the truck. Third time she wouldn’t stop driving around the block. I let it go for a good half hour just to see if it would end but it never did. Eventually the AI just kept driving into the wall of a building. Reloaded….again.

There were a lot of others but that took me all afternoon just to finish that one race. I had probably a dozen similar issues throughout my playthrough and it really tanked my enthusiasm for the game. I’ll finish it eventually.

[–] sparky1337@ttrpg.network 17 points 1 month ago

Yea this stinks of someone’s palms not getting greased enough.

[–] sparky1337@ttrpg.network 8 points 2 months ago (1 children)

Sorry, I meant to say for your current phone. Otherwise you’ll have some sort of road block if the carrier sees your current phone as locked. I had that issue with Sprint years ago.

[–] sparky1337@ttrpg.network 12 points 2 months ago* (last edited 2 months ago) (6 children)

You can verify by going to Settings->General->About.

Towards the bottom there should be “Carrier Lock” and it should say/list “No SIM Restrictions”.

If it doesn’t, you’ll need to call your provider to have them unlock the phone.

[–] sparky1337@ttrpg.network 17 points 2 months ago

They did give out actual Gwent decks when you preordered the expansions. Idk who made them, Warner Bros I think, but they’re pretty good.

[–] sparky1337@ttrpg.network 4 points 4 months ago

The trilogy with Bale certainly made that clear haha.

[–] sparky1337@ttrpg.network 23 points 4 months ago (4 children)

The combat is just generally unintuitive. Which early in the game is frustrating. And if you’re like me and spend weeks between sessions you can forget all the timing and buttons you need to press.

 
 
 
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