Alright guys, you know what to do. Obliberate the sales numbers of Origami King! This is our chance to reclaim Paper Mario!
Though I'm kinda surprised this game even exists so closely to the Mario RPG remake. Or that they announced it before that one's released!
Since I've finished Caligula Effect 2, I started the Baten Kaitos Remaster today! The plan is to beat the first one, use Super Mario Bros. Wonder as an interlude, and then jump into Baten Kaitos Origins. Which would have been fine, as I expected to play Baten Kaitos normally, without trying to complete it. But alas, the game has in-game achievements so... "Ah shit, here we go again!". And the 300% game speed option does NOT affect card evolutions, so I'll have to let the game idle until my shampoo has been in my inventory for 336 hours because that's normal, right? That's what normal games ask normal players to do, right?
But there's one more amazing thing I need to share. So the remaster only has the original Japanese voice acting, not the hillarious English one. But apparently, the opening cutscene before the title screen is English in both versions anyway. Except the overall quality in the Japanese version is better than the English one? How did that happen? Why did the developers of the Japanese version hire English voice actors for that intro, despite all the same characters being voiced in Japanese in the actual game? And if that was so important to them, why were they fine with the localizers getting their voice actors from the bargain bin instead? It's all so bizarre!
I also started playing We Love Katamari Reroll as my B-Game on the side. Not much to say about it yet, but I wish there was an easy way to see all the stages with target times for their 'good' endings and what's still to collect in them.