rtc

joined 1 month ago
[–] rtc@beehaw.org 1 points 1 hour ago

Just what are you try to imply here

[–] rtc@beehaw.org 1 points 2 hours ago (2 children)

I, in just about every case, give no attention to norm-based arguments. We as a species on a whole, proportionally, keep doing foolish shit all the time.

But it was after reading your comment that I noticed there was a time that many Germans were either proponents of or tolerating (not all of them absolutely; there were rebels) some extremely bad things. Some 85 years ago.

[–] rtc@beehaw.org 1 points 3 hours ago* (last edited 3 hours ago)

Might and Magic Book One does not. Heroes of Might and Magic 2 does not. Carmageddon does not. Elder Scrolls Arena does not.

I played them. With the filter. That's where I got the idea from.

Edit: These are pre-2000's games, sure. It isn't big enough of a problem for me anyway, I can ignore the title.

[–] rtc@beehaw.org 4 points 14 hours ago* (last edited 3 hours ago) (2 children)

"You're emulating retro games wrong" is not the best title. For example, Dosbox Staging enabled the CRT filter by default at some point; there is no graphical interface, you need to open a file and change a line to revert it. Moreover, there was no indication that the black lines were not a bug but were a filter.

Playing DOS games on operating systems which do not support DOS programs natively is still emulation. However, the number of DOS games which utilised CRT effects are much fewer such that I primarily played DOS games in 2022–23 and none of them made use of CRT. However, the black lines were enabled till I figured it out (because there were no support requests surprisingly, and the default filter being changed was mentioned in an unrelated request regarding bad performance issues—where it was made known and the recommendation was made to change the setting).

The (slight) problem is with the title itself. It is not a big issue for me, but the statement made in the title is the problem because it is only in a comment that it was mentioned not all old games use CRT effects. Clickbait might not be the best word for describing the situation, but the title will be annoying for many who play old games which were not designed for CRT effects. But then, it is not a big problem and I more or less ignored it (to be clear, for being wrong as far as the title itself goes) before seeing this thread. It would've been better to state directly instead that many old console games and games of the adventure genre, among others, were designed with these filters in mind and for practical reasons (like actually having the graphics show what they were meant to show) because like in your other comment that specific scene does not show the background at all without the effect, and it will be a fairly common occurrence for games which were designed to use the CRT effect.

Edit: spelling

[–] rtc@beehaw.org 5 points 16 hours ago

Elon Musk's business in China sparks controversy

Did not spark adequate controversy would be a better fit.

[–] rtc@beehaw.org 2 points 1 day ago

Yeah, I'm at 1080p and have usually not had any issue with the games I've wanted to play. From Might and Magic Book One (1986) to Monster Hunter World/Iceborne. But I'm very selective with the games I play—usually do not tolerate bugs or unnecessarily resource intensive ones where it would've needed a lot less for the same thing with more care taken.

[–] rtc@beehaw.org 3 points 3 days ago (2 children)

GTX 1650 mobile works cool for me. 1980's–mid/late 2010's and solo dev games, yeah😁

[–] rtc@beehaw.org 15 points 3 days ago

Pornhub is more eloquent that those governments💀

[–] rtc@beehaw.org 9 points 3 days ago

In all seriousness, I hope this person will be fine. It is usually detrimental to self preservation, with either active or passive aggression, to openly state what things are. I hope this person can protect himself from any harm of any nature (even harassment).

Incidental, but the cause of Valery Legasov's death is accepted to be suicide. Whether that is actually what happened I won't argue for however, it is something I do not know anything about.

[–] rtc@beehaw.org 1 points 3 days ago* (last edited 1 day ago)

I do not agree with the method of Luigi Mangione, if he was indeed the one who killed Brian Robert Thompson, because it completely put him in the power of others. A better way is to be a pain in the backsides of all such as Brian Robert Thompson (which is not going to be even a tiny fraction affected by the politics of saying what should or should not be done as it is going to be by non co-operation, civil disobedience and boycotts), such that they can no longer do what they do and no one can simply replace them (which is what will probably happen now. I doubt too many are concerned about the deceased very badly, instead their own safety. The chances of a 'better person' taking the CEO role are low). That said, what he will face is likely to be anything but 'justice'. On the surface, yes, but I would heavily doubt any claim made that he was not subjected to illegal treatment, and continues to not be subjected to it, while in custody. This is on the basis of the reaction of the authorities to the killing, mostly from the political and law enforcement. One would think that the most benevolent person was killed by one who is varying degrees of being evil. The authorities who control the process have mostly taken a side, and that is never the feature of a system which seeks to uphold 'justice'.

[–] rtc@beehaw.org 13 points 4 days ago* (last edited 4 days ago) (2 children)

This looks like the plot of Chernobyl, which was a TV show creation of the Chernobyl nuclear disaster which tried to portray what happened mostly, re-enacted. I hope this fellow does not face harassment as a result of this article. Though that is unlikely.

[–] rtc@beehaw.org 10 points 4 days ago

People with power behaving like people with power. There used to be concessions to logic, but that I see less and less.

 

This is a very strict bar with a limiting price requirement. As for the title of the post, I fully mean giving the enjoyable feeling 100% of the time. Put forth the niche games which do this, because I do not know of any popular AAA or popular/fairly big developer indie which does this. The game must be playable for 100 hours at least, or must be replayable with the same enjoyability if it is shorter. This includes older games which have dropped their regular price.

I do not want games which "nearly do this" in your opinion (because I have plenty of those already), but which do this in your opinion. I'm looking for these for a specific reason. Do not want replies like "there's no such thing" because there are. I know of one game which nearly does this completely, while many others which do this in a major degree. And then there are the relatively unknown games which few have ever heard about but are well made, even if drowned in negative reviews (Driftland: The Magic Revival, for example, is a very decent single player real-time-with-pause strategy with bad reviews because it doesn't follow popular norms, and the makers chose to also market the multiplayer which removes the important pause. It is more enjoyable than many popular time-tested AAAs from the 2010s I have played). I've played some games which most people haven't heard about that are really well made.

I'm going to start writing a book series (it will be completely free to download and read, and share) which will follow this method. It is not easy to make such a book such that I've not read more than a very small number of long-ish books which nearly manage it, and that has frustrated me so I'm attempting to do it myself. To go the 100% enjoyable route, I need to know more things which naturally put people in this state. I do such things by experiencing them myself, and once they get there I know this is something which would fit in such a work. Some of the things I've decided on already are—

  • Not-good guys shown to be going exclusively after bad guys
  • Persons making use of technical knowledge and the knowledge of reality in general, making use of them towards a specific end like resolution of problems by their own hand. In a practical manner.
  • Making individuals, who do some or another deed(s) which is intended to harm others, feel loss and pain (not by engaging in cruelty to do so) and generally denying them what they want so they feel pain due to it.

I'm looking to expand on this by knowing more things which give me the feeling.

Any genre and type of game will do, as long as you've played it substantially and the enjoyment comes from only playing the game itself—and not things like talking about it or sharing what happened in it with others. The feeling comes even if you play it alone and have no one to talk to about it.

A game which has 100% enjoyability has no parts which get more frustrating the more you play the game, or replay the game. It doesn't matter if the game has very old graphics (early 1980's as well) or no animation. It doesn't matter if it does not fulfill modern sensibilities like full voice acting. Putting aside all concerns of what a game should be, looking at what a game is—is that 100% enjoyable. I would both like to enjoy such a game as well as possibly learn from it.

Games from any source will do. Thank you if you've read this long post till the end.

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