dudinax

joined 1 year ago
[–] dudinax@programming.dev 1 points 7 hours ago

There are also video games in libraries, and there are books in libraries with components that are unusable these days. Nobody is required by law to support these components in perpetuity. Nor is any publishing company required by law to maintain support for a book in perpetuity in any way.

Nor is anybody required by law to help you fix your classic car. People with classic cars spend tons of money to find spare parts or even get them manufactured. This is despite the fact that cars are much more of a necessity than video games.

Likewise, if you paid a video game to keep their servers open, or paid them for their source code, they'd give it to you. If you paid a smart person to reverse engineer the network protocol and write an equivalent server, you'd have your part.

[–] dudinax@programming.dev -2 points 17 hours ago

Yes, and if you don't like it you don't have to buy them. It's why I prefer not to use Steam.

[–] dudinax@programming.dev -5 points 17 hours ago

If games have to be playable in perpetuity, then you can't buy a game that isn't playable in perpetuity.

But what is also unreasonable is needless, always online DRM that shuts down one day.

There are lots of video games without forced online DRM, and video games aren't a necessity. You can simply stop buying games from these services and let people who don't care about such things continue to buy them.

[–] dudinax@programming.dev -2 points 17 hours ago (6 children)

So you want to legally require game companies to "preserve history" in perpetuity, unlike every other kind of company in existence?

'

[–] dudinax@programming.dev 2 points 17 hours ago

The second sentence isn't true.

[–] dudinax@programming.dev 2 points 20 hours ago (4 children)

But the whole market isn't shitty rip offs.

[–] dudinax@programming.dev 0 points 20 hours ago (13 children)

You don't need to be protected from video game sales, you need to be protected from fraudulent game sales, that's it.

If you want to buy a game that runs on proprietary servers that will shutdown one day, you should be allowed to do that.

[–] dudinax@programming.dev 3 points 3 days ago

Sorry, but slang isn't universal.

[–] dudinax@programming.dev 8 points 3 days ago

If you're old enough, she's correct.

[–] dudinax@programming.dev 7 points 3 days ago (3 children)

I don't know. Was he adopted?

 

It's going by fast.

 
 

There's one common criticism I agree with: de-aging Harrison Ford is not that convincing. In particular, he still sounds 80 years old, and they had to use CGI for some of his movements. 30 years after Jurassic Park, they still can't animate a person jumping correctly.

Most of the rest of the criticisms don't make any sense to me.

  1. The set pieces were memorable: I've read several reviews that complained they couldn't remember anything that happened after the movie was over, but DoD starts off with a thriller, and there are many more scenes that would be heart stopping if Indy didn't have the best plot armor in the business. The last sequence was an absolute jaw dropper and a total surprise.

  2. Phoebe Waller-Bridge was good I've read a lot of complaints about her acting in this movie, some reviewers wrote that she ruined the movie for them. I think maybe they disliked her Helena character because she's a scumbag who gets the upper hand over Indy several times?

  3. Dial of Destiny has very little fan service. Karen Allen and John Rhys-Davies make appearances, but they are short, muted, tasteful, and they work. There's a picture of Sean Connery seen in passing.

But DoD is more interested in what it means for a fantasy character like Indiana Jones to grow old. It has something to say about that and spends very little time remembering the cool bits of past movies.

The Indy of DoD has become more bitter and more humane in his age.

Indy no longer has the passion of the academic fighting the mercenary archaeologist in Raiders. He's resigned to ubiquity of the Helena's of the world, but he's still determined that he'll win and she'll lose. The theme of disdain for anyone who would work with villains to get what they want is strong in DoD.

Indy still hates Nazis for being an evil empire that would use powerful artifacts to conquer the world, but in DoD he also hates Nazis for being racist, murderous, thieving tyrants who like to start wars. He's still a son-of-a-bitch, but not as much the selfish, driven son-of-a-bitch he used to be.

The movie connects ( without any preaching ) the Nazi hunt for artifacts with their mass looting of their victims, and connects U.S. support of some Nazis post-war with the moral degradation of Helena and any other archaeologist who would work with them.

  1. It's a good Indy Movie DoD has one of the spookiest tomb robberies of the series, cool artifiacts, a sense of deep time intruding upon the present, insane car chases, world travel to cool places, and its fun. The only thing its missing is maybe the raw sex appeal of a young Harrison Ford? I don't know.

  2. It's not supposed to be realistic 'nough said.

6 The ending is good I do understand folks who didn't like the ending because it was confusing and went by too fast, because most of the people I saw the movie with didn't get it. The ending was subtle and happens quickly. Here's an explanation:

The dial was designed by Archimedes to bring somebody back to Syracuse on the day the Romans invaded. It can't lead you anywhere or anywhen else.

His hope was that someone near his own time who actually cared about Syracuse could use it to bring help to save the city.

When he found that Indiana Jones was the first (and apparently only) person to use it, and he was from 2000 years in the future, Archimedes knew his plan had failed. Indy wanted to stay, but Helena didn't want to change the past any more than they already had. She also wanted him to live, so she dragged him away.

I think DoD could have explained this a bit better. There are some glaring plot holes, but for me, at least, they were fridge moments.

Indy getting a glimpse of the ancient world, but being dragged back by various forces, is a constant in every movie.

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