Uschteinheim

joined 1 week ago
[–] Uschteinheim@lemmy.world 0 points 1 week ago

Unfortunately I haven't played the original but the sequel is fine for me. I just beat for Christmas 4 AI enemy carriers and it was fun. Sure, the game feels unfinished because it was cut out mid production due to time constrains, but according to me, the game devs are sitting on a golden goose. They simply have to finish the game and make it more popular. I'm pretty sure the game would rock. Up until now it's fine as a RTS in first person perspective, but definitively it needs QOL improvements that the community behind it are desperately asking for. It can get stale and boring after a while. More variety of play is needed and definitely more complex islands to invade and conquer.

[–] Uschteinheim@lemmy.world 10 points 1 week ago (1 children)

The film was mediocre at best, a rehash of the previous episodes into one last recap. Kids is space. "There's sumtingdawotta....Aaaagh!". End of film. Boring and stupid.

[–] Uschteinheim@lemmy.world 20 points 1 week ago (3 children)

Graphics are not everything, for me it's game-play first. I'm playing Carrier Command 2 now for a month straight and it has mediocre pixel and low-poly graphics, but the immersion is fantastic. It's a time sink and I forget when I should quit playing it. Hyper realistic graphics have their audience, but now they're at the point where a little improvement in graphics has diminishing returns, hence the high cost.

[–] Uschteinheim@lemmy.world -3 points 1 week ago

Me too, nothing to impress in the long term memory like Fury Road. This film was a quick cash grab with mOdErN aUdIeNcE in mind.

[–] Uschteinheim@lemmy.world 1 points 1 week ago

Apple's skeuomorphism was the best looking for me. Now everything is boring flat. I hate flat design, hope it goes extinct ASAP.