TheVillageGuy

joined 1 year ago

When I started playing my village maps I would play on (community) builder, but the raids would get pretty big because of colonist wealth. I'd just draft all colonists,form a blob and march straight into the raid. Hence my gigantic hospitals.

 

Thanks for subscribing everybody and keep those lovely renders coming! !RimWorldporn@rimworld.gallery

 

No body

[–] TheVillageGuy@rimworld.gallery 1 points 3 months ago

Not sure if it fits your description but the first one that pops up in my mind is Starbound

[–] TheVillageGuy@rimworld.gallery 5 points 4 months ago

It's always good to have the game running at 900tps and then hear a very large explosion while watching someone hunting and then move back to see your colony is no longer a thing

[–] TheVillageGuy@rimworld.gallery 1 points 4 months ago* (last edited 4 months ago)

Yeah I caught one easily because it appeared when traders were present. I don't think the spoiler alerts are obliged anymore, but do as you please everybody

[–] TheVillageGuy@rimworld.gallery 5 points 5 months ago (1 children)

Doesn't the game warn you in general when settling near other factions?

[–] TheVillageGuy@rimworld.gallery 4 points 5 months ago

Are the animals able to graze? If not they'll eat your meals

[–] TheVillageGuy@rimworld.gallery 3 points 6 months ago

The cube is a fun event

[–] TheVillageGuy@rimworld.gallery 1 points 6 months ago

Do they use a new sub-grid? Whatever they did, future mods will be able to make use of it

[–] TheVillageGuy@rimworld.gallery 0 points 6 months ago* (last edited 6 months ago)

As we've kind of reached a stalemate here, I think 2 months is a fair compromise. It's 3 against three in votes, but a lot of votes in favour of 0 days in the comments, 2 people pro 6 months and 2 against.

 

I did a void provocation and kept my colonists grouped together. Then traders arrived and the revenant spawned inside the area of my proximity detector

[–] TheVillageGuy@rimworld.gallery 24 points 6 months ago (3 children)

Can't emphasize enough how hard it is

 

For how long should spoiler indicators be used? (From release date)

 
 

Is a spoiler warning like this enough to warn us not to look at content, or should spoilers be behind a NSFW tag?

 

🚨 SPOILER WARNING: Read ahead at your own risk! These preview blogs WILL SPOIL some of the surprises in the expansion. 🚨

This Anomaly preview talks about the new rituals you can perform and the followers of the void.

 
 

Latest update with a few minor improvements and a bugfix. Default filesize is now 20mb as with 25 it would still go over 30mb sporadically, which is the @rimworld.gallery limit

Merry rendering

2
Oppenheim (rimworld.gallery)
submitted 10 months ago* (last edited 10 months ago) by TheVillageGuy@rimworld.gallery to c/rimworld@lemmy.world
 

This colony was posted here by accident so I've moved it. I'm providing you with a link

 

Wow that's a lot of days of streaming. Let's hope some will be rendered and added to rimworld.gallery

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