Schal330

joined 1 year ago
[–] Schal330@lemmy.world 19 points 2 days ago (13 children)

I hate when people ask me to pass them their glasses. They're putting the responsibility of not smudging their glasses on me. Sure I can do it, but there is always that small possibility of failure.

If the glasses are folded up there is that moment of trying to decide how to grab the glasses. Do I grab them by the bridge bit that sits on their nose, or by the bits that hook over the ears? Surely it's too risky to grab by the frame around the glasses.. if they exist.

[–] Schal330@lemmy.world 16 points 1 week ago (1 children)

As adults we are dubious of the results that AI gives us. We take the answers with a handful of salt and I feel like over the years we have built up a skillset for using search engines for answers and sifting through the results. Kids haven't got years of experience of this and so they may take what is said to be true and not question the results.

As you say, the kids should be taught to use the tool properly, and verify the answers. AI is going to be forced onto us whether we like it or not, people should be empowered to use it and not accept what it puts out as gospel.

[–] Schal330@lemmy.world 1 points 2 weeks ago (1 children)

The subscription fee imo is warranted given they release new content every 3 months, which includes voice acting, new dungeons, and new raid content. If it was a monthly sub with nothing released between expansions it wouldn't be acceptable imo. Highly recommend not having a recurring sub

[–] Schal330@lemmy.world 4 points 2 weeks ago (3 children)

I have 3,400 hours in this game. What I enjoy is that I'm not expected to dedicate my life to it. I pay for 30 days at a time and play when new content is released every 3 months.

I know the last expansion Dawntrail is being slated on Steam reviews, but gameplay wise it was great. The music was solid as always, the Arcadion content was fun and the new zones looked great. Given how good the story has been in the past expansions I can understand how hard it must be to write a whole new story arc and make everyone happy. Some people want something entirely new, while others want to keep it all the same.

[–] Schal330@lemmy.world 28 points 2 weeks ago (3 children)

It's also the switch from : to - that gets me

[–] Schal330@lemmy.world 46 points 3 weeks ago (3 children)

I see new content every day, and that is after blocking a lot of instances that aren't relevant to my taste. I don't think this place is dead, it just needs more of those 48k to contribute.

[–] Schal330@lemmy.world 2 points 3 weeks ago

This weekend just gone I've been playing Sins of a Solar Empire II & Steam World Heist II. Both great games, the style and music in SWHII is really well done, and a worthy successor to the first game.

[–] Schal330@lemmy.world 7 points 3 weeks ago

Just tested and got the exact same

[–] Schal330@lemmy.world 5 points 3 weeks ago

"It's the anxiety associated with real-time conversations, potential awkwardness, not having the answers and the pressure to respond immediately" - this hits the nail on the head for me about not wanting to be on the phone/teams call in the work place. Being pulled into a call with no context is my biggest nightmare.

[–] Schal330@lemmy.world 5 points 3 weeks ago

Honestly at this moment it's the style they are going for. It's difficult to describe, it's kind of old timey tech noir. The base gameplay feels very similar to SMITE.

[–] Schal330@lemmy.world 8 points 3 weeks ago (2 children)

I've got access to the game on steam, the game feels very alpha stage at the moment. There's already a good roster of characters to choose from and the style is interesting.

 
 

tl;dr Fantasia will give a 60-minute window for you to go back into the editor to keep making changes

 

Looks like someone managed to pull the gear sets from the benchmark. Loving the extra detail to all the gear, even if some look a little boring.

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submitted 5 months ago* (last edited 5 months ago) by Schal330@lemmy.world to c/ffxiv@possumpat.io
 

28th June 2024 for early access, 2nd of July for release!

 

A company that achieved success due to people having to WFH are now forcing staff back in to the office

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