Mounticat

joined 1 year ago
[–] Mounticat@kbin.social 2 points 11 months ago

This looks great! They even figured out Intel GPU and per-process GPU support.

[–] Mounticat@kbin.social 3 points 11 months ago

Thanks! Makes sense. I saw "shaders" and linked it to the GPU.

[–] Mounticat@kbin.social 2 points 11 months ago

Interesting! I think I'll keep it on and just deal with the fact that it runs on CPU and takes a while, then. I was just wondering if it running on CPU was a mistake or something wrong on my part.

 

Hey all, I have a RTX 3060 and a Ryzen 5600G and I'm on Ubuntu 22.04. Since Steam has shader pre-processing on Linux I thought I'd ask on a Linux gaming community about this. I noticed that when Steam processes Vulkan shaders, it uses the CPU (my CPU heats up a lot and the process manager shows CPU being used while GPU is not used at all). Is there a way to make Steam use the GPU to process Vulkan shaders instead, or am I wrong and Vulkan shaders have to be processed on CPU? I'd presume that things like shaders would process faster on a GPU (it takes a long time for them to process on the CPU). Anyone know anything about this?

[–] Mounticat@kbin.social 1 points 1 year ago (2 children)

I really appreciate that Valve seems to be ethical about the way they're going about this, at least so far. I haven't heard any bad news nor does it raise any "extend embrace extinguish" alarms. Rare for a company these days...

[–] Mounticat@kbin.social 1 points 1 year ago* (last edited 1 year ago)

From the documentation, it appears that the country codes are for localization presumbly of the names of the genders.

Edit: Ah, others already said this (didn't refresh and kbin doesn't update this automatically). Refer to above.