KoboldOfArtifice

joined 2 years ago
[–] KoboldOfArtifice@ttrpg.network 1 points 7 months ago

Your point specifically doesn't stand. Not the one you made in your comment. You're getting incredibly upset over being corrected when the correction was genuinely well meant and important to the discussion at hand. I'm sorry that this is something that angers you, but your hurt feelings don't change the fact that what I'm bringing up isn't pedantry but a correction on a misconception which is being propagated for political gain.

[–] KoboldOfArtifice@ttrpg.network 0 points 7 months ago (2 children)

I know what events you're referencing and misrepresenting, yes.

The correction was entirely on point because the framing of this being an example of rampant inflation and thus a major governmental failure is misinformation propagated by the Republican party.

While it is certainly imaginable that the erratic pricing of eggs in particular could have been handled better by the Democratic government, it's entirely false to present it as just one example of a wide reaching problem as the price increase in this case is unique to this product. Inflation has been happening and is comparatively high, putting a lot of pressure on lower income households, but it is not effectively apocalyptic as it is presented here.

Your response is completely unwarranted as in no way was I even attacking or talking down to you.

[–] KoboldOfArtifice@ttrpg.network 2 points 7 months ago (4 children)

Inflation describes the decrease of the value of your money. When a currency is affected by inflation, all prices go up as you require more of that money to equal the same worth of goods.

If eggs shot up to a price of 8 or so bucks and then went down to 2.69, you weren't being affected by inflation as it is unheard of for a currency to suffer such insane inflation and then immediately recover from it.

What happened in your case would have been a large shift in supply and demand, possibly brought on by the mentioned problems in the egg production, or price gouging by whoever was selling these. Possibly also just a mix of those.

[–] KoboldOfArtifice@ttrpg.network 0 points 7 months ago (1 children)

In no sense did I say that other people's dislike for their games is a problem. I take no offense to that. I myself am literally of the opinion that the newer AC games are hard to enjoy and insulting to the players time.

Nonetheless, I can acknowledge that it's a source of comfort for some, even when I fail to enjoy it. Making them feel bad about it just isn't OK.

[–] KoboldOfArtifice@ttrpg.network 1 points 7 months ago (1 children)

I'm sorry, but "Really? Ubisoft though?" is not just rubbishing Ubisofts practices. It's condescending to OP.

The fact that just because I criticized your choice of words makes you assume that it's in defense of my own tastes is unreasonable too. Is there not a chance someone might sympathise with someone without sitting in the same exact boat as them?

Point is, many people would feel bad about being approached the way you did and it is not exactly unreasonable to think that they would.

[–] KoboldOfArtifice@ttrpg.network 1 points 7 months ago (6 children)

There's so much attempted shaming in these comments. People like some of their games and some like them a lot. Even if you don't feel like they're the best, Original and Odyssey still carry the attachment people have for Assassin's Creed and Anno 1800 has no real direct comparable alternatives.

Stop trying to make people feel bad for just wanting to enjoy something they like when they are the victim of these companies trying to make their life harder. The fact that Ubisoft treats their customers like trash isn't something to rub in someone's face, it's too bad that some people's hobbies are locked behind something like that.

[–] KoboldOfArtifice@ttrpg.network 1 points 8 months ago

Das Kommentar klang schon recht ernst und definitiv im Kontext angemessen.

[–] KoboldOfArtifice@ttrpg.network 3 points 8 months ago

I see many comments discrediting this somehow, but I want to put my two cents in as someone who does work with sensor based AI assisted processing in real time and safety reliant environments.

Just because a concept can be thought of that sounds reasonable and maybe even works in simple tests, that doesn't mean that it's actually useful for the real use case. Many typical approaches to creating models that can solve computer vision tasks such as this can result in unstable results and no system that has a considerable false positive rate would be tolerated by any airliner. This isn't even to speak of the false negative rate which might then still be rather high, which still leaves the system useless.

Naturally it's not to say that no such system could be created, but they can't be just whipped out like some people here claim. If, as people here are already assuming, the problem happened because someone climbed onto the conveyor belt and was carried in, then this type of problem is sufficiently unthinkably rare that most companies didn't think about it much either.

Clearly greater security is necessary, but people are being unreasonable with how trivial they portray the solution as being.

[–] KoboldOfArtifice@ttrpg.network 1 points 8 months ago (1 children)

I think their main problem was that it was again reliant on the same ramp up that is typical for Pre-Patch events.

The lack of communication in that left people assuming that the current speed of acquisition was all there was, when most likely there was no worry about missing out even if you joined in the last week. People with alts also had a massive advantage.

Could have all been solved with more communication. While you can't make two first impressions, it still seems like a fun enough event and the rewards are neat. Not enough to play the game just for the event, but I doubt that that's ever the intent behind these. They're just there to set the mood a bit for the upcoming release.

[–] KoboldOfArtifice@ttrpg.network 2 points 9 months ago

Either works, though the usage in the comic is certainly more archaic. But that's also intentional, as it gives it a more grandiose and maniacal tone.

[–] KoboldOfArtifice@ttrpg.network 2 points 10 months ago

They are, but, even as someone who really enjoyed playing them without any nostalgia for them, I would have liked them all the more with a better combat system that is properly turn based and three-dimensional as the one in BG3 is.

I know for a fact that there is a sizeable portion of players that don't think that BG3 is strictly or at all better, but at the same time, a lot of people can't get into BG1 because they really don't enjoy its combat.

I'd absolutely adore a mod that gives us the BG1 story in BG3 and I think it would really boost accessibility. It would also be an enormous amount of effort to represent it well, especially in a way that tries to capture it in a recognizable form.

It's not my job to do either of those things. It may have been in your interest to make a comprehensible point though.

view more: next ›