If you have the resources, host your own to help and spread the load across public instances.
Fijxu
joined 1 year ago
~340GB, more than a million small files (~10KB or less each one). It took like one week to move because the files were stored in a hard drive and it was struggling to read that many files.
I don't remember the name but there is one alternative that is made on Python and you can write the rules on Python.
I don't know if it works on Wayland tho.
Ruby? I'm in. (Although I use Crystal but the syntax is similar)
Are you using a NTFS drive to store the games?
idk I use my own Peertube instance to upload shit. But you will never get a decent alternative to Youtube. Storage and Transcoding are VERY EXPENSIVE
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Source?