Delta_V

joined 11 months ago
[–] Delta_V@lemmy.ml 1 points 11 months ago

Its not about good game design.
Its a kind of DRM - a move inspired by the hypothesis that making a game hard to pirate will improve sales.

The data suggests that hypothesis is false.
An EU-funded study found that profits of blockbuster movies are negatively impacted by piracy, music industry profits are unaffected, and profits from selling books and video games are increased by piracy.