Comrade

joined 1 year ago
[โ€“] Comrade@beehaw.org 8 points 1 year ago (1 children)

I believe it has to do with the fact that the "shaking" animations are uncapped from the frame rate, so the animations play way faster then normal.

Here is a gameplay clip on an older era apporiate PC, so you can see what I mean.

[โ€“] Comrade@beehaw.org 3 points 1 year ago

I am interested in seeing how the decomp progress, especially when it's being accommodated by video blogs. It makes it way more interesting.

On a related note, I wouldn't mind to see Island 2 get the decomp treatment, but I think it might be better to do a P-06 type project and remake it.