this post was submitted on 11 Apr 2025
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[–] NigelFrobisher@aussie.zone 5 points 1 day ago (1 children)

Jeff Buckley was better tbh

[–] yopyop@feddit.nl 1 points 1 day ago

Tim, his father also made great music. For example https://www.allmusic.com/album/tim-buckley-mw0000611479

[–] Matriks404@lemmy.world 5 points 1 day ago

In one shitty 3D platformer game I just fell through the ground, lol.

[–] prole@lemmy.blahaj.zone 37 points 2 days ago

It's not just one game.

I still do this, and it regularly reaps benefits.

[–] TexasDrunk@lemmy.world 216 points 3 days ago (1 children)
[–] njm1314@lemmy.world 63 points 3 days ago (17 children)

How dare that person not plant some pies in there every now and then

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[–] ilinamorato@lemmy.world 215 points 3 days ago (13 children)

This is the exact same instinct that drives us to run away from the obvious path first. "Clearly that's where the final boss is. Let me just check what's down this way first..."

"...oh no wait, there's a point-of-no-return ledge here. Ok, so maybe that other way was actually where the secret was. I'll go back..."

"...hmm, there's another ledge on this side too. Let me just put in a save point and...ok, yeah, this one is the final boss. Let me reload and check the other path..."

"...ugh, it restarted me way back here? And respawned all the enemies when I reloaded? That's frustrating..."

"...THEY BOTH. LED. TO THE SAME. EXACT. PLACE."

[–] Lumidaub@feddit.org 135 points 3 days ago (4 children)

This is why I have 120 hours in 40 hour games.

[–] LiveLM@lemmy.zip 19 points 2 days ago (1 children)
[–] pyre@lemmy.world 4 points 1 day ago

this is the first time I realize where that sentence comes from. jumped ship from Facebook so long ago I didn't even know this was a thing

[–] ilinamorato@lemmy.world 45 points 3 days ago* (last edited 3 days ago) (4 children)

This, plus looking at a tiny little toe-sized piece of unexplored minimap on the opposite side of the world and thinking, "but what if there's something important there?!"

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[–] Broadfern@lemmy.world 55 points 3 days ago (1 children)

Accidentally going the right way is so infuriating.

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[–] Ideonek@lemm.ee 116 points 3 days ago* (last edited 2 days ago) (8 children)

That's why I find idea that no gamer in Ready Player One tried running a car backward offensive.

[–] PrinzKasper@feddit.org 3 points 1 day ago (1 children)
[–] Ideonek@lemm.ee 1 points 1 day ago
[–] RebekahWSD@lemmy.world 64 points 3 days ago (1 children)

Its like, people rub against every square inch of geometry in say, Destiny 2, just to get out of bounds. It's insane that no one just...tried cause they're bored even.

[–] Bongles@lemm.ee 32 points 2 days ago (3 children)

I always remember back in world of warcraft, before you had flying mounts, there were spots you could spam jump on to slowly climb the barrier mountains and get up to the flat area they never meant for you to see. Good times.

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[–] kalpol@lemm.ee 73 points 2 days ago (10 children)

Donkey Kong Country did this to me forever

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[–] LocoLobo@lemm.ee 25 points 2 days ago (1 children)

That's what's bugging me about Ready Player One the most. You can't tell me it took YEARS for gamers to figure out the secret about the racing track.

[–] Kolanaki@pawb.social 18 points 2 days ago (1 children)

The secret that took years to solve was more obscure than just a special jump in a race in the book.

[–] InputZero@lemmy.world 11 points 2 days ago

Yeah the movie really didn't do the book much justice. The message was the same, but the movie completely undermined itself. Saying 'Real life is more important than the digital world because it's where real connections and food is.' doesn't hit as hard when it's the very fact that it was Wade's obsession with the digital world and having encyclopedic knowledge of Halliday that allowed him to win. The book is still clunky but it's Wade's actions in the real world that really set's him apart from the sixers and gunters.

[–] spirinolas@lemmy.world 12 points 2 days ago* (last edited 2 days ago) (4 children)

Sonic 1 for Master System...Bridge Zone, act 3...

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[–] duckCityComplex@lemmy.world 91 points 3 days ago (4 children)

Developer: here's a fun little thing people will be excited to find!

Player: I will never trust anyone again

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[–] Randomdude@lemm.ee 86 points 3 days ago (5 children)

Every single waterfall I find I must check behind it, forever.

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[–] MadMadBunny@lemmy.ca 72 points 3 days ago (8 children)
[–] VitoRobles@lemmy.today 2 points 1 day ago

If I recall, DKC also had a secret INSIDE a secret.

I was following a strategy guide to get the last bits of secret and that one was a pain in the buttholes.

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[–] hoi_polloi@sh.itjust.works 14 points 2 days ago (2 children)

Bum Tickley is still going after all this time?

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[–] nathanjent@programming.dev 20 points 2 days ago

Kids these days didn't know how to video game.

[–] i_dont_want_to@lemmy.blahaj.zone 33 points 2 days ago (1 children)

TIL CAD is still going and it looks different.

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[–] LibertyLizard@slrpnk.net 50 points 3 days ago (5 children)

Credit to Tim Buckley for briefly becoming one of the most widely mocked people on the internet and spawning a meme that lives on to this day but just rolling with it and continuing with his dream of making webcomics.

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[–] Prime@lemmy.sdf.org 12 points 2 days ago* (last edited 7 hours ago) (1 children)

In Serious Sam there was a secret you could only reach by starting running backwards while the level was still loading. The hint was that you heard a "door closing" sound from behind.

[–] LunarLoony@lemmy.sdf.org 5 points 1 day ago (1 children)

There's also the one in the very first map, where you have to run for several minutes out into the desert behind you. You find a rocket launcher and a health powerup... which immediately spawns a whole bunch of monsters

Fun times!

[–] Inkstainthebat@pawb.social 2 points 1 day ago

Serious Sam mentioned!!!

[–] Aussiemandeus@aussie.zone 7 points 2 days ago

Donkey Kong on gba

[–] CidVicious@sh.itjust.works 51 points 3 days ago (6 children)

I always try to figure out which direction the game wants me to go so I can try going the opposite way first.

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[–] InFerNo@lemmy.ml 32 points 2 days ago (1 children)

Also in this list: checking under stairs and behind waterfalls

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[–] abfarid@startrek.website 32 points 2 days ago (1 children)

In Sega Genesis/Mega Drive Aladdin in several levels in the beginning you have go forward a bit and then return back to the start to find the secret. Needles to say, it also messed me up for life.

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