I remember 2011 when Skyrim came out and the internet buzz was also “wow people do still want single player games”. AAA game companies never learn lol
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Making games for the shareholders not the player lol.
Yeah, that’s really it. I can’t think of the last time I bought an online game let alone a AAA game. At least not one that wasn’t heavily discounted.
Now that I’m typing this it was resident evil 4 and 8, and I bought them almost exactly 1 year ago.
TBH 80k players on steam at release is a far cry from Baldurs Gate 3, Cyberpunk, or Black Myth Wukong.
I agree. But this is a game coming from a studio that has proved they have fallen. So people might be skeptical about jumping it at full price. I am and I fucking love old BioWare games.
Comparing it to Wukong is unfair. Any game primed for success in China will have astronomical numbers just by virtue of the population size.
It is fair. All these games were sold globally - they had equal footing.
Wukong was made by a Chinese studio and the entire premise is based on an insanely well known Chinese novel. It is not the same.
Not at all. For one, there can be no sense of national pride in a game made outside your country.
Its hard for me to really understand why theyre considering this game such a massive success when you compare it with other contemporary games and the peak player count of DAV is like, less than 1/10th.
Black Myth Wukong had ~2.5 million peak players.
Starfield had 330k peak players.
Monster Hunter Wilds Open Beta had ~460k peak players.
Baldurs Gate 3 had ~875k peak players.
Dragons Dogma had ~225k peak players.
All these are singleplayer games released within about a year or so of each other. So did the older Dragon Age games and Mass Effect games all sell really, really badly to have less than ~75k peak players each? I find that hard to believe. I mean, if we are going to get as granularly specific as "Best release for our specific studio on Steam, out of the like 3 games we released on Steam," then what's the point? They probably could have released a Dragon Age card game on Steam and it would probably have sold more than their previous games.
The real stat is that Veilguard is the easiest EA game to pirate currently, and there are less than 1000 seeds on the top trackers right now, which is typically abysmally bad. If people don't even want to pirate the game whsn it is easy to pirate, I feel like that's not a very good sign.
The real stat is that Veilguard is the easiest EA game to pirate currently, and there are less than 1000 seeds on the top trackers right now, which is typically abysmally bad. If people don't even want to pirate the game whsn it is easy to pirate, I feel like that's not a very good sign.
I'm not defending or praising the game here. Haven't played it yet. But I don't know what trackers you're using but that is a little bit disingenuous. It's only been available a day and the private trackers I use they have over 10,000 downloads and at least 2k seeders. That isn't bad for one day. In my opinion.
They didn't fuck up the pc release which helps steam sales a lot. Steam version doesn't need ea play or denuvo, even works decently on deck. Fantastic performance on desktop. Game is fine, like da3 but more streamlined, and story is a direct sequel to 3. Looks good, well acted. People bitch about trans stuff but it's optional.
Not the greatest rpg but story is interesting enough a few hours in and combat is satisfying as a pretty simple action experience, kind of mass effecty
Calling this game rpg is a stretch imo.
Why is that?
It's mainly because of the combat. It's overly simplified. Most of the time I've been mashing the left click, almost like playing skyrim. I chose mage for my class and I get three freaking skill slots and you get ridiculously small mana pool.
Every game after Origins has been a downgrade and this is a new low for me.
You aren't wrong from the looks of it.
Ew, I didn't realize it was an EA title. There goes what little interest that I may have had.
I didn't know it was already out.
Time to go spend $60. Huzzah!