this post was submitted on 17 Sep 2024
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Introducing Dungeons of Infinity

A talented individual known as Justin Bohemier has transformed the classic Super Nintendo hit, A Link to the Past, into a procedurally-generated roguelike dungeon crawler. Over four years in development using Gamemaker Studio with the original assets, the game 'Dungeons of Infinity' aims to offer a new and challenging experience for fans.

Key Features:

  • Procedural Generation - Each playthrough offers unique layouts, enemies, and items.
  • Link's Nemesis Aghanim - The ultimate challenge lies in encountering Link's arch-enemy, Aghanim. Survival depends on navigating the dungeons until reaching this final boss.

The creator emphasizes that no continues or extra lives are available, adding to the game’s difficulty curve.


What do you think about applying roguelike elements to classic games like 'A Link to the Past'? Have you encountered similar fan projects?

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[–] samus12345@lemmy.world 6 points 17 hours ago

Link’s arch-enemy, Aghanim

Ganon:

[–] curiousaur@reddthat.com 10 points 1 day ago

I'm honestly surprised Nintendo hasn't done this themselves. It's such a great idea and the Zelda universe and lore fit perfectly into a dungeon delving rogue like.

[–] Klystron@sh.itjust.works 28 points 1 day ago (2 children)
[–] frank@sopuli.xyz 7 points 1 day ago

And it's integrated into Archipelago.gg, which means you can randomize the alttp items with other games.

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[–] RootBeerGuy@discuss.tchncs.de 39 points 1 day ago (14 children)

Do I seriously need to sign up on discord to get this?

[–] jsparrow@sh.itjust.works 40 points 1 day ago (2 children)
[–] jsparrow@sh.itjust.works 6 points 21 hours ago

Latest Version 1.0.9 Download: https://files.catbox.moe/sdb0b6.zip

VirusTotal scan: https://www.virustotal.com/gui/url/3ca9a1f2ef693070684223a56547026bccd863695c7578ccf0222c4a514fb180

Version 1.0.9:

Bug Fixes:

  • Fixed crash on Agahnim level where if you owned the pendant of direction and opened the map screen, it would crash.
  • Fixed rare bug where if you were to open your inventory screen while Armos bosses were exploding and dying, it could sometimes glitch out causing the >red one to appear earlier, and after they all died, the game wouldn't continue with the crystal, making you stuck.
  • Fixed bug where if you were holding an item and grabbed the falling crystal after a boss fight, it would glitch out.
  • Fixed glitch when taking an item into Agahnim's chamber and he did you-know-what, you wouldn't be able to run until you fell into a pit and spawned back.
  • Shifted Agahnim's sequence a bit making it harder for him to warp into his own bombs. It's still possible to hit him 2 times by timing 2 throws properly, but more difficult now, which would be a bonus hit for the player.
  • Fixed exploit with magic cape when owning the pendant of magic, you could keep generating magic while spamming the cape on and off.
  • Other minor fixes

Changes:

  • The Gem bag is now the Treasure bag and can hold your gems and kinstones together. There's now only 6 slots because of space restraints when the lvl 1 inv bonus slot will be added as a starting bonus item.
  • Made the red Armos boss a little easier, his jump takes a few more frames to complete making it a bit easier to avoid.
  • Updated most of the food sprites with touched up versions, which mostly looks identical, just better color selections and textures in some, art credit: Glasus
[–] RootBeerGuy@discuss.tchncs.de 15 points 1 day ago* (last edited 1 day ago) (3 children)

Haven't run it but the contents look legit, just in case anyone wonders if they should risk downloading a random file from a stranger online, thanks Jack Sparrow!

It's windows, so an exe, I will need to check if it runs later in Linux, not sure when I get to that.

[–] jsparrow@sh.itjust.works 4 points 21 hours ago (1 children)

random file from a stranger online

Thanks for pointing that out, I can't prove that it's safe. It is directly from their Discord, I downloaded and re-uploaded it.

I am not sure if I could post a Discord file link or if they expire, otherwise I would have, although you still wouldn't be able to tell if it was the original link.

[–] RootBeerGuy@discuss.tchncs.de 3 points 19 hours ago

Thanks for posting the next version as well! I do appreciate it.

[–] akai_android@programming.dev 14 points 1 day ago (1 children)

people got it running in steam deck, going to try that soon

That's what I wondered, thanks!

[–] Escew@lemm.ee 7 points 1 day ago (1 children)

Can confirm it works on steam deck with proton ge 13.

[–] LibertyLizard@slrpnk.net 3 points 1 day ago (1 children)

So you tested that link? It’s safe?

[–] Escew@lemm.ee 3 points 19 hours ago (1 children)

I downloaded and ran the exe from that link, on my steam deck. The game ran and I played it. I do not know if it included any bitcoin miners.

[–] LibertyLizard@slrpnk.net 3 points 17 hours ago
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[–] BenDoubleU@lemmy.radio 7 points 1 day ago

It's a blast to play. Took about 6 tries to finish the game. The difficulty spike at the end is kinda crazy. Definitely recommend getting it before/if Nintendo takes it down.

[–] Vipsu@lemmy.world 10 points 1 day ago* (last edited 1 day ago) (3 children)

If you want to make a fan game, make spiritual sequel instead.

Nintendo can't do much about games that are very similar to Mario, Zelda or Pokemon for as long as they do not copy any assets, (some) names or levels from those games. Based on the videos the main character is unique but most if not all the other art assets are direct copies from the original game.

[–] Daxtron2@startrek.website 22 points 1 day ago

If you're gonna make a fan game, do whatever the fuck you want. Fuck Nintendo

[–] M500@lemmy.ml 9 points 1 day ago

You can play as the original character from snes.

There is even meme where one of the people in prison says, “I’m the creator of this game, I’m in jail because Nintendo doesn’t like when people use their assets.”

[–] TachyonTele@lemm.ee 6 points 1 day ago* (last edited 1 day ago) (1 children)

Link to the Past and Super Metroid have hundreds of "total conversation" mods and utility mods. This one doesn't do anything different, IP-wise, as the ones already released.

Edit. I'm incredibly wrong, this is a GameMaker game.

[–] Prunebutt@slrpnk.net 8 points 1 day ago* (last edited 1 day ago) (1 children)

This ain't a romhack (where no assets by Ninteno are distributed). The dev used Nintendo's assets in Gamemaker and big N don't like that.

[–] TachyonTele@lemm.ee 4 points 1 day ago

Ah I see. That's what I get for assuming. Thank you

[–] Prunebutt@slrpnk.net 10 points 1 day ago (2 children)

What did the dev do to shield the project from a DMCA? Couldn't find it in the article. If it's not a romhack, then it would be vulnerable to those.

[–] Thorry84@feddit.nl 12 points 1 day ago (8 children)

Nothing, Nintendo can wipe it at any moment. The dev will probably not get sued if he removes the game at the first request and since he hasn't monetized it in any way. But if Nintendo feels like it he can definitely get sued.

We can hope Nintendo let it be, but in the past they've killed many fangames like this one. Like the 2D OOT which was very good but got wiped by Nintendo.

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[–] M500@lemmy.ml 5 points 1 day ago (1 children)

He might not be in a country that the dmca has authority over.

[–] Prunebutt@slrpnk.net 4 points 1 day ago

Or any other copyright claim... 🙄

[–] HiddenTower@lemmy.world 4 points 1 day ago (1 children)

I like roguelike games, I'll check this out when I can. What platforms does it run on?

[–] Escew@lemm.ee 3 points 1 day ago* (last edited 1 day ago)

It’s an exe so windows and Linux for sure (confined it works on steam deck myself).

Check the top comment for a non-discord download link.

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