this post was submitted on 24 Jun 2024
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[–] SirSamuel@lemmy.world 12 points 4 months ago* (last edited 4 months ago) (2 children)

Oh wow, I can't wait to spend a shitload of money on it, only to wait two hours for it to update every time I want to play it. The best part is when one of those pointless updates breaks my joystick and makes the ~~have~~ game (goddammit gboard) unplayable.

I love that

[–] deranger@sh.itjust.works 8 points 4 months ago* (last edited 4 months ago) (1 children)

I’ve been playing this since release and that’s not my experience at all. There’s no pointless updates, the post launch support for this game is top tier. We’ve gotten consistent updates for years now, and the amount of content they’ve added to a non-subscription game is unmatched in my experience.

I’m surprised to see this at the top comment.

[–] SirSamuel@lemmy.world 3 points 4 months ago (1 children)

Dude I'm happy for you. I don't play often, and when i do there's always some giant update to slog through. As is typical for Microsoft, the updates are forced and at the most inconvenient time. My free time is rare and precious.

The last time i tried to play my joystick was borked in MSFS, but worked fine in Squadrons. I haven't tried to play since

Yes the updates have a point, but the forced nature and size of them isn't convenient and feels arbitrary. Likely others feel the same way I do

What I want is a game I can sit down and play on the rare occasions where I have a couple free hours. MSFS isn't that game. I wish it was, because when i can play it, it's amazing

[–] deranger@sh.itjust.works 1 points 4 months ago (1 children)

Fair enough, I can see how that would be annoying. In my experience, the updates have been substantial and worth the download; the added handcrafted airports, updated scenery/city scans, and vastly expanded activities more than makes up for the 20 minutes I spend a month to update the game. XPlane might be more up your alley in terms of fewer forced updates but the VFR flying isn’t as stunning as MSFS to me. For airliners, it’s on par for the most part.

[–] SirSamuel@lemmy.world 2 points 4 months ago* (last edited 4 months ago) (1 children)

So i decided, since work finished early today, to see if an update fixes the controller.

First i get an Xbox games login requirement using my email, so i do that and get an error, and have to force the program closed via steam.

I try again and am greeted with the (expected) required update message

I'm now waiting for the fifteen GB update to download.

I'll report back to let you know if my joystick works after this

E: yeah that took 20 minutes to download and another ten to install. Joystick throttle still doesn't function correctly in flight, even though it maps correctly

[–] deranger@sh.itjust.works 1 points 4 months ago (1 children)

Check what preset is mapped in the controller configuration page. I’ve had it revert to the default map before, but the old preset was still saved.

15GB sounds about right for missing a few months. IMO, that’s a relatively small update. I’ve got a ~400GB install with all world updates installed, and another ~400GB of third party mods on top of that. 15GB is about the space for a single study level airliner with no liveries and a couple of handcrafted airports. This is not particularly out of the ordinary compared to the other pilots in my virtual airline. It’s a big game with big mods, people want very high resolution textures, detailed models, and high fidelity sounds.

[–] SirSamuel@lemmy.world 2 points 4 months ago

So the throttle control is mapped correctly, and i didn't have any other throttle related controls mapped to the joystick.

Granted it's a cheap Logitech Extreme 3D Pro, but it works fine in Squadrons. When I check the mapping in the controller configuration it shows a nice gradual 0-100% throttle increase with no sudden changes as the throttle is increased. In-game the throttle jumps all over the place and arbitrarily lands on (usually) 0 or 100% throttle, seemingly at random.

In the words of Danny Glover

[–] PerogiBoi@lemmy.ca 2 points 4 months ago (1 children)

I bought FS2020 a couple days ago and was unable to download the game. It was 160gb and the connection to Microsoft servers kept cutting. Most of the times I tried opening the program it would just crash on the loading screen. I was almost 2 hours in trying to just get it to download the game when I made the executive choice to just refund it before my refund window was past.

Bought xplane 12 instead. Less pretty by all metrics but it takes barely any time to open and is highly modable. At least now I can fly planes.

[–] SirSamuel@lemmy.world 4 points 4 months ago (1 children)

I'll check out Xplane. As i commented elsewhere, i just want to be able to sit down and fly for a bit. MSFS is amazing when it works, and is vexing the rest of the time

[–] PerogiBoi@lemmy.ca 4 points 4 months ago

X plane is leagues more stable than MSFS, I can guarantee that

[–] Hawk@lemmy.dbzer0.com 8 points 4 months ago

I'm amazed that for exactly this product they have not announced Copilot integration (yet)

[–] OminousOrange@lemmy.ca 7 points 4 months ago (1 children)

I had FS2020 working well with yoke and pedals and a streamdeck, but it just didn't feel like a complete sim. Many airports just weren't there or had incorrectly labeled taxiways, which threw off taxi instructions and obviously made real world charts useless. Tailwheel aircraft didn't really work properly at all.

Sure, it was a beautiful sim, but was quite lacking on the technical side. I'm doubtful a whole new product is going to solve any of those issues.

[–] deranger@sh.itjust.works 2 points 4 months ago* (last edited 4 months ago) (1 children)

Can’t say this mirrors my experience either. Taildraggers were working fine at launch and are better now with the recent ground handling update. ATC issues taxi instructions based on the scenery files and I’ve not found missing airports save for some tiny private grass strips. I haven’t found a missing towered airport. Real world charts work just fine, a Navigraph subscription is one of the top paid addons to use up to date IRL charts.

If it’s not a complete sim, what is? XPlane has slightly better flight dynamics, ground handling, and replays, but that’s about it. MSFS is at least on par everywhere else.

[–] OminousOrange@lemmy.ca 1 points 4 months ago

I perhaps haven't played since the ground handling update, but tailwheel aircraft never behaved like actual tailwheel aircraft. Their steering seemed coupled to the rudder, similar to nose wheel aircraft, instead of having any of the momentum effects of a tailwheel with just a loose steering influence.

I believe the airport was a mid-sized towered airport in Idaho. I forget exactly which though. I selected it as my home base for Neofly because of the scenery and was disappointed when it seemed rather incomplete.

I feel it would've been ahead of where it was if it took the aviation side of FSX and paired it with the scenery, weather, and online features of MSFS.

[–] Aussiemandeus@aussie.zone 3 points 4 months ago (1 children)

I could never get flight simulator 2020 to ever work

Every time I loaded it it said im game updating and never worked.

Waste of money for me

[–] bdonvr@thelemmy.club 3 points 4 months ago

It did that for me on Windows 11, had to go back to 10 and it works fine. It's literally the only thing I ever use Windows for.