Slowmo frames when he hits the ground with some stones/ dust floating up next to him.
this post was submitted on 12 May 2024
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Honestly, I'd say the slow mo frames might work better as the hit connects, rather than when the character lands. Slow as the kick happens with a slight screen shake puts emphasis on the power of the attack.
Edit: just realized we're responding to a bot anyway :/
Lol yeah I started to type out more, realized and just said whatever and posted
Guys, the person asking will never see your replies. Partybot is a repost bot (that picked some of the absolute worst subreddits to repost)
Blood when the character gets hit or slammed
And possibly some squelch/crack sound effects
The chains could have meat hooks. Make the grapple more bloody