this post was submitted on 03 Oct 2023
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Baldur's Gate 3

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All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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CHANGES

  • Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
  • Fixed reaction popups sometimes showing no text descriptions of the reactions available.
  • Fixed a multiplayer crash that would occur when listening to a dialogue after an active roll.
  • Eavesdrop will no longer trigger when a character is in any Character Creation session, such as level up or the magic mirror.
  • Fixed a bug in Vulkan causing DEVICE_LOST crashes.
  • Fixed a bug where Skeletons created using Animate Dead were missing their ranged weapons, despite specialising in them.
  • Fixed an issue where the Weapon Master Feat would show as incomplete if a player was already proficient with all weapons.
  • Fixed a crash when re-assigning characters in splitscreen.
  • Fixed a visual issue with volumetric fog and materials generation.
  • Fixed an issue with invalid savegames being created.
  • Restored Raphael's hair colour and horns. The House of Hope is once again fashion-forward.
  • Fixed an issue where Splint Armour for Githyanki Females caused some unnecessarily psychedelic visual effects.
  • Shaved His Majesty, who is once again a Sphynx. Steelclaw's eye colour has been adjusted so they are no longer identical twins.
  • Fixed Raphael's portraits after restoring his hair colour. Maybe he's born with it, maybe it's Avernus.
  • Fixed Twitch drops not being claimable on PS5.
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[–] HarkMahlberg@kbin.social 1 points 1 year ago

The developers seem to have a hard time figuring out how party members' inventory is supposed to work when they're not in the party.

I once told Laezel to go back to camp and pulled in Gale, played for a dozen hours or so, and then pulled Laezel back in to go to the creche. Well... when she came back, she had nothing in her inventory - only what she had equipped. This meant that I lost the Icy Crystal, a handful of really good weapons and potions, and other things.

--SPOILER--
I once released Shadowheart in a similar manner, but the moment I did, the Artifact got put into my inventory and I was unable to give it back. Several dialogue sequences happened where NPC's assumed she still had it, even though I did.
--SPOILER--

And all this was prior to the new key item behavior... and now they've rolled it back. So they had bugs, behavioral changes, rollbacks of those changes... So far I haven't had anything super game breaking happen but my experience so far makes me weary.