this post was submitted on 28 Sep 2023
42 points (97.7% liked)

Godot

5681 readers
18 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] proton_lynx@lemmy.world -3 points 11 months ago (10 children)

What I don't like about C# has nothing to do with the language itself, which is pretty good. Is the fact that is made by Microsoft and their tooling SUCKS. I'm having to build .NET projects at work and the dotnet CLI is pure garbage. I wish we had something better instead of using C# but the gamedev industry is pretty invested on it.

[–] lordxakio@lemmy.world 8 points 11 months ago* (last edited 11 months ago) (5 children)

Hi. I am not a game dev, but a c# one. What is it that frustrates you about the dotnet CLI?

Edit: I use C# for work, not a Microsoft employee who works on c# dev lol

[–] proton_lynx@lemmy.world 1 points 11 months ago (4 children)

Documentation is the worst offender. I remember one time that running dotnet restore and later running another command with --no-restore flag wouldn't work, but running the last command without the --no-restore flag would. Creating a sane CI/CD pipeline for C# apps is a PITA.

[–] Lucky@programming.dev 7 points 11 months ago

I've never had an issue with the dotnet CLI, including the commands you're talking about. Their documentation is a bit scattered at times but for the most part they have examples on everything and walk through most scenarios.

I'm not a Microsoft employee either, just a c# dev of 10 years.

load more comments (3 replies)
load more comments (3 replies)
load more comments (7 replies)