this post was submitted on 26 Sep 2023
92 points (87.7% liked)

Asklemmy

43803 readers
812 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy ๐Ÿ”

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~

founded 5 years ago
MODERATORS
 

my biggest issue was the bullet sponging and totally unbalanced combat, youd either be a god that couldnt die or someone who has to land 50 headshots with a sniper rifle to kill someone

you are viewing a single comment's thread
view the rest of the comments
[โ€“] MrBubbles96@lemmy.ml 3 points 1 year ago

Depends. If you mean in gameplay terms, no, there's been some changes. All the perks were reworked, and not only all function correctly, they all have a tangiable effect on your build, and visiting a ripper doc is now a requirement instead of something you do once or twice.

If you mean in level design terms, like are more missions open ended like the Maelstrom one in the beginning? Yeah, it's the pretty much the same. I don't think that'll be addressed in anything other than the DLC tbh.