this post was submitted on 17 May 2025
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Your opinion is going to depend on what you’re looking for in a doom game. It isn’t quite like DOOM 2016. It’s less like DOOM eternal. No dashes, less aerial combat, and less of the rock paper scissors gameplay.
It’s geared more towards “stand and fight” gameplay. It’s still run and gun, but more about parrying and staying in the enemy’s face. The shield has interesting play associated with that.
If the atmosphere is what you’re looking for, it actually is closer to Eternal. You’re present for the fall of a planet, so the atmosphere is functionally the same.
If you are for the lore, it is lore rich and rather engaging.
All that said, if you can wait for a sale, go for it. It feels like a DOOM game, but it’s not what everybody expects in a DOOM game.
It feels like a DOOM movie. I was genuinely excited for the cutscenes because I thought something actually cool would happen, only to get sucked into to yet another railroad dragon section, even worse railroad mech section, or mission filled with 'kill enemies to break shields'.
Idk, the 'stand and fight' gameplay stopped being fun when I realized that 80% of the guns were just functionally worthless and parry spam + impaler would solve all, not some, all of my problems. For 20 hours. Of basically the same mission objectives over and over and over.
I'm just gonna go back to playing Eternal if I want DOOM. ID fucked up DOOM 3, again (IMO).
Edit: I've beaten every DOOM on nightmare. If Eternal had ammo economy issues (which is a hill I will die on, even the newbies I got into Eternal didn't struggle with ammo) then Dark Ages has an overabundance problem. Why would I ever switch weapons when I have the ammo economy of Eternal on crack and switching weapons puts my shield down? Why play a DOOM game if not for all the different weapons to kill demons with?
That's kinda all guns. Seems like ID wanted to please all those people who said they hate the "forced" weapon switching in Eternal and just made everything strong against anything.
This is my biggest complaint now that I'm farther along. There genuinely isn't much reason to switch weapons, especially with ammo so easy to get just by spamming melee. Since you can just stand in front of everybody and parry, range doesn't matter at all.
The only reason I say 80% is because you can still have fun using the super shotgun to kasplode demons even if it is the most pathetic super shotgun.