this post was submitted on 14 Sep 2023
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[–] Nawor3565@lemmy.blahaj.zone 29 points 10 months ago* (last edited 10 months ago) (4 children)

Holy crap! After hearing how anal Nintendo got about their character designs cause of branding after Super Paper Mario, I was positive they'd never remake this. I'm super excited!!

[–] Horsey@kbin.social 7 points 10 months ago (3 children)
[–] Nawor3565@lemmy.blahaj.zone 20 points 10 months ago (2 children)

When the newest Paper Mario game came out, the developers said in some interviews that the reason the games style completely changed in Sticker Star and beyond is that Nintendo got super protective over how their characters are depicted. They weren't allowed to make their own variations of established Mario-world inhabitants (like a professor Goomba or a pirate Bomb-omb or a purple Kamek named Kammy), they either had to use the characters as they were (such as just "Toad", or just "Kamek") or use their own completely original designs. It's also why none of the recurring characters from past games showed up since Super Paper Mario.

[–] Squiddy@lemmy.world 3 points 10 months ago (1 children)

SPM had THE BEST story out of any Mario game ever because of the characters, from my perspective it were the changes to combat and world design that people hated, even though I think it works for the game itself.

[–] Nawor3565@lemmy.blahaj.zone 2 points 10 months ago

Oh I agree on the story. Honestly though, in my opinion SPM still manages to feel more like a Paper Mario game than it's predecessors, because you still had so many returning elements. You had cameos from previous games, series staples like partners and a leveling system, and of course a wonderful story. Sticker Star returned to the 3D RPG format, but sacrificed so much of what made the PM series special and enjoyable.