this post was submitted on 14 Sep 2023
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Wait why charging for an install? What is going on?
It's why software needs to be open source, not just free.
Godot is a good example of a free and well-developed open source game engine. It'll probably see a sharp rise in adoption following this controversy from Unity.
See a sharp rise? Was that an intentional C# reference?
LMAO
I work with C# daily and even I didn't realize I made a pun there xD
Maybe it's just embedded in my subconscious at this point...
Yo, is C# named that because a # is made of four plusses?
Yep, it's supposed to mean C++++.
That's specific enough that I have to assume you already knew that, though.
The year of Godot games is coming
This is far more likely than the year of the Linux desktop
I've looked into Godot for 2 hours and I already am learning how to write shaders. I feel like the available assets are going to skyrocket.
sounds like you’ve missed a couple of days of the newest Unity drama
Yes, did not hear any of this yet. thanks
Because greed. Is there any other explanation?
Or because they got bigger than they can currently support and they don't want to lay off their employees.
Unity has absolutely no qualms about laying off employees …
Then they'd use an actually sensible payment model like, gee, say taking a cut of the revenue made from unity games?
This is like being charged every time you eat off of a plate rather than just charging for the fucking plate.
Instead of revenue sharing like some places do Unity want a $0.20 fee , less depending on your sales numbers, for installing a unity game.
https://blog.unity.com/news/plan-pricing-and-packaging-updates
They announced a new business model effective next year. It’s plastered all over the net, just look up “Unity news” and you’ll get a ton of hits on it. Lots of coverage on YouTube as well.