this post was submitted on 13 Sep 2023
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Unity has changed its pricing model, and game developers are pissed off::Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.

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[–] McWolke@lemm.ee 97 points 1 year ago (4 children)
[–] anteaters@feddit.de 24 points 1 year ago (2 children)

It's not perfect but is the best we have. And it keeps improving nicely.

[–] Mereo@lemmy.ca 31 points 1 year ago (1 children)

But with the new interest it will improve much faster. I hope it will be on the same level as Blender.

[–] Sethayy@sh.itjust.works 5 points 1 year ago

And if you're a moderate to professional programmer, tbh its better than unity or unreal already because how much you can hack into it.

The editor itself was made simply using Godot primitives

[–] TrustingZebra@lemmy.one 14 points 1 year ago

Waiting for Godot 5.0

[–] tony@lemmy.hoyle.me.uk 5 points 1 year ago

Keeping an eye on it.. there's no embedding right now so we couldn't use it, but I'm sure it'll get added given the pace of development.

[–] PalmTreeIsBestTree@lemmy.world 4 points 1 year ago (1 children)
[–] McWolke@lemm.ee 5 points 1 year ago

Many games use Godot. Sonic Colors Ultimate also uses Godot

[–] Klear@sh.itjust.works 3 points 1 year ago

Or check out Defold. Lightweight, fast, open source. It's amazing especially for 2D stuff.