this post was submitted on 10 Apr 2025
67 points (92.4% liked)

Games

18439 readers
963 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
 

Archive: https://archive.is/2025.04.10-001341/https://aftermath.site/video-games-journalism-2025

We’ve (sadly) covered a lot of games media stories thatinvolve writers being laid offsites being shuffled around and sometimes even whole companies shutting down. For Inside Baseball week, I figured it might be a good time to check in with some of the few people left still making a living in video games journalism.

I spoke with a number of writers and voices who are a) drawing a full-time salary writing or talking about video games, and b) are working at what I’d call a “major” site, the big ones with historical brands that are still in a position to be paying people decent wages. These folks are the lucky few survivors, those in jobs that a decade ago were relatively common but which today–thanks to the aforementioned layoffs and closures, not to mention other contractions like a growing reliance on freelance and guides– are increasingly scarce.

I asked a number of questions about their past, present and, perhaps most pressing, their immediate future, with their answers to each below. To protect their identities and jobs their names have been changed, and outlets omitted where requested. By way of introduction, I spoke with:

you are viewing a single comment's thread
view the rest of the comments
[–] MY_ANUS_IS_BLEEDING@lemm.ee 30 points 2 days ago (2 children)

The industry killed themselves off when they lost creditability by over-scoring shite games. When you consistently give even the worst games 6-7/10 people stop taking an interest in what you have to say. And a lot of the other articles are just filler that might as well be generated by AI.

[–] abdominable@lemm.ee 0 points 2 days ago

The publishers made them. If you don't have an early review ready the second a game releases, nobody cares about your review. Publishers knew that and would blacklist anyone that gave them bad reviews. No early copies means no day one reviews.

So all that are left are places like IGN that will never give a score lower than 6/10 for the largest dog shit games in existence.

load more comments (1 replies)