this post was submitted on 08 Mar 2025
457 points (99.1% liked)

Linux Gaming

16770 readers
625 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] iusearchbtw@lemm.ee 4 points 1 day ago* (last edited 1 day ago) (2 children)

heroic has no download throttling, very annoying for shared/shitty networks and large games

[–] okamiueru@lemmy.world 5 points 1 day ago* (last edited 1 day ago) (1 children)

If you're on Linux, you have a lot more options to affect the system. You could try running Heroic Launcher through trickle: https://unix.stackexchange.com/questions/34116/how-can-i-limit-the-bandwidth-used-by-a-process

Ideally this would be implemented on the client side, i.e. Heroic Launcher, but there seems to some challenges in making that happen: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/597

[–] iusearchbtw@lemm.ee 1 points 6 hours ago (1 children)

bit late to this, but trickle doesn't work because heroic spawns new downloader processes unaffected by trickle's limits

[–] okamiueru@lemmy.world 1 points 34 minutes ago* (last edited 33 minutes ago)

Hm, if it spawns some external process, would it be possible to wrap that in a shell script of the same name (and have its dir earlier in PATH), which in turn calls the other one, but through trickle?

[–] dreadbeef@lemmy.dbzer0.com 3 points 1 day ago

I'd put that as a feature request honestly, they'll probably add that in at some point