this post was submitted on 20 Feb 2025
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It's hurting consumers because it's less money going to the people doing the actual work to bring them a product and more money going to the boss who's a billionaire that has a yacht collection.
Always funny to see the anti establishment crowd looking the other way when it comes to Valve.
The only reason games are so expensive is because of all the leeches above the devs, the devs could make the same amount of money they currently make while reducing a ton of overhead going to multi-millionaires and billionaires, otherwise more money could go to the devs and less to the leeches, no matter the alternative, it would be better for the consumers.
Sadly that's only works with indie studios. Cutting 30% of steam for a Ubisoft/EA game only moves the money to Ubisoft/EA.
They're part of the fucking problem as well! None of those rich assholes need people like you defending them!
Yeah they are, but the whole argument is: Why people are praising Steam but bashing studios. I'm telling the why: For the vast majority of people what matters is the product that they consume, Steam release good stuff, the big studios are struggling to release anything good. Changing anything about how Steam operates barely impact anything about the studios and slops continues to be released. -30% with Steam and the stakeholders of the studios get 30% more money, the devs continues to be underpaid and overworked like always and the head of studio is still chasing a trend. That's why nobody cares about Steam.
In Bioware case, the devs have had problems with the studio since DAO, most people didn't care until Anthem, the first big failure, and they released two more bad games. If at least Veilguard was good, people will not say anything about how the devs suffered to release the game, because they received a good product.