this post was submitted on 17 Feb 2025
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[–] AbsolutelyNotAVelociraptor@sh.itjust.works 4 points 4 days ago (1 children)

I agree with the sentiment. People think that non 3d graphics should be cheap because they don't understand the amount of work that can go behind them.

Take chained echoes or sea of stars, two modern pixel jrpgs with "premium" prices. If someone thinks those games shouldn't cost their full price, they are out of their minds.

Same with shovel knight. I bought the treasure trove and the amount of fun it has give to me puts so many 80€ games to shame.

[–] MudMan@fedia.io 5 points 4 days ago

Shovel Knight is flipping huge. I mean, sure, Treasure Trove includes what? Five full games in there, given their DLC structure. But even if it didn't, I don't think people realize how big these "retro games" are.

Shovel Knight is probably three, four times larger than Duck Tales, both in terms of assets and playtime. If anything, a pet peeve of mine with modern retro games is they all feel this compulsion to give you a five hour playthrough at least and that's often too much for the older mechanics they're leaning on.

Castlevania will last you an hour on a blind run and that's perfectly fine, even if you get to that bar by having more content instead of being obtuse and difficult the way an older game would due to memory and budget constraints.