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Completed NTSYNC Driver Merged For Linux 6.14: "Should Make Many SteamOS Users Happy"
(www.phoronix.com)
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I wonder how much improvements is it going to bring to Proton, though. I don't remember the last time I ran a game on pure WINE.
If I understand correctly, very little. Since proton already implemeted esync, which was a workaround for this.
Proton is mostly just wine and esync has been replaced by fsync a while back. Ntsync is another even faster/better sync mechanism.
Ntsync is much more capable than fsync, which was the replacement for esync. Many games that benefitted from esync will benefit much more from ntsync. Esync also breaks many games, which ntsync seemingly does not.
Also, the majority of people running games on Wine are doing so with a version of wine that includes fsync. Lutris, Bottles, and Heroic all support versions of wine with these patches.
Proton is still largely wine. Proton is just wine with some custom patches (which usually make their way to wine) and other software like DXVK and vkd3d bundled in. This change will bring the same benefits to Proton as it does to wine, once proton is updated to support it.
Had to run the bazaar on wine. Apparently wine has a bug though where the game freezes when you tab out at any point. I have a windows VM now...
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