this post was submitted on 07 Jan 2025
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I'm assuming you mean that you disable DLSS frame generation, since the upscaling and ray reconstruction DLSS results in an improved "real" frame rate, which means that the actual input latency is lowered, despite about 5% added input lag per frame. Since you're almost always guaranteed to gain far more than 5% in performance with DLSS, these benefits eliminate the overhang.