this post was submitted on 20 Dec 2024
53 points (93.4% liked)

Games

16944 readers
238 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] mindbleach@sh.itjust.works 2 points 1 day ago

Three mods make Oblivion the peak of its era:

  • Leveled list fix. Any one will do. The base game fumbled it, and everyone knows that, so plenty of people have rebalanced it their own ways.

  • Darnified UI. As with SkyUI: it scrunches things down to where they make sense on a 1080p monitor instead of a 480p television in the next room, and it adds a few sort-by options for loot goblins. There's nothing to be done about the nested tabs because they're fine. Morrowind has its mouse-driven WIMP setup, Oblivion has its 360 blades dashboard, it's fine. They are endgame versions of what shaped their era.

  • Quest message popup removal. You absolutely do not need a modal fucking dialog, ev-er-y single time your journal updates. The little ching! is enough.