this post was submitted on 27 Aug 2023
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If you’re happy with your current setup that’s great and you should probably stick with it. However, if I’m reading this screen here correctly it sounds to me like you can automatically run location based automations in iOS 17 without the confirmation.
It’d be great if they fix it. I’m sure it’ll not be taxing my battery as much as Home Assistant.
What about speed throttling? Is it improved?
What exactly do you mean by speed throttling, that the shortcuts run too slowly? I’d assume they run bad enough by themselves without Apple artificially slowing things down, but maybe they actually do something like that to preserve battery.
I have like 15 alarms total and once apple introduced Shortcuts, I created one to turn all of them off by iterating and turn them off one by one.
It use to take a split of a second, however after each iOS update, it’ll get slower and slower.
Now it’ll take like 5-7 seconds to execute and the iPhone screen must be on for the whole 5-7 seconds otherwise it’ll abort.
Many people are facing this issue as well: https://www.reddit.com/r/shortcuts/comments/t1pmwf/my_shortcuts_are_painfully_slow_im_still_using_an/
If you want to share that shortcut I’ll try it out (12 pro & iOS 17) and let you know how long it took
Sure: https://www.icloud.com/shortcuts/cc3c48485ce641f59e42434d5c63af80
iPhone 7: you miss it if you blink iPhone 13 mini: 5 seconds minimum
It takes a split second for me: video. Not sure if you’re aware, but you can also do it via Siri without the shortcut. Running the shortcut via Siri is also quite fast (a bit slower than running it directly, but definitely not more than a second).
Wow. I just checked mine, it turned out I have 54 alarms. As a programmer, I think still for modern CPUs 1k should take no time.
I noticed it run faster from Shortcuts app like 3-4 seconds.
I thought the issue is related to repeat clause but when I created a counter to 100 it did finish in a second so it seems not be the case.
I’m certain that shortcuts use to work faster at some point. It could be Apple introduced speed throttle or new functions caused overhead performance impact.