this post was submitted on 12 Dec 2024
86 points (97.8% liked)
Games
32938 readers
913 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Patents are about how you achieve a goal, not the goal itself. You can have multiple parents on "switching for character to vehicle on top down 2D environment" as long as the means to do so are not the same.
In theory. In practice, software patents have pretty consistently been about the outcome and it's held up in court. This expired patent on sanity systems, for example.
Sega had a patent on the transition between camera perspectives in a 3d racing game.
Everyone got around it being making the transition instantaneous.