this post was submitted on 21 Nov 2024
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[–] orca@orcas.enjoying.yachts 45 points 1 month ago (1 children)

The inability to download from their servers means that players are eating up refund time sitting around waiting. So now there are players that haven’t even gotten to play yet and can’t get a refund through Steam.

I swear companies are just fucking trolling us at this point.

[–] SirSamuel@lemmy.world 20 points 1 month ago (2 children)

Didn't this happen with the last MSFS? I seem to remember Steam extending the refund period for that game. But I could've dreamed that

[–] bluelion@sh.itjust.works 14 points 1 month ago (1 children)
[–] Excrubulent@slrpnk.net 4 points 4 weeks ago* (last edited 4 weeks ago) (1 children)

There should be a general exception for games that update in the game, or a Steam API setting that differentiates between play time and update time, and penalties for games that don't abide by it.

[–] taladar@sh.itjust.works 3 points 4 weeks ago

A general distinction between play time, menu time, update time, pause time,... might be nice for counting hours in game too.

[–] PerogiBoi@lemmy.ca 12 points 1 month ago (1 children)

I had this exact same problem with the last MSFS. I bought it 4 months ago and never could download the content. The game crashed something like 5 times before I was able to actually get the loading screen to open. Then it was off to the races downloading 150gb of content from M$ servers at a blazing 320kbps.

Figured I’d cut my losses and refunded before my 2 hour window so I could use that money to purchase an actual flight simulator (XPlane 12)

[–] RixMixed@lemmy.ca 4 points 1 month ago

Thankfully the new one doesn’t require further downloading. The trade off is that even more of the game is server-side.