this post was submitted on 13 Nov 2024
845 points (96.1% liked)

Greentext

4634 readers
1682 users here now

This is a place to share greentexts and witness the confounding life of Anon. If you're new to the Greentext community, think of it as a sort of zoo with Anon as the main attraction.

Be warned:

If you find yourself getting angry (or god forbid, agreeing) with something Anon has said, you might be doing it wrong.

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] drake@lemmy.sdf.org 1 points 1 month ago

If you create a new project from scratch, yes, you can enable it project-wide. If you have a project which has a bunch of code predates nullable reference types, and you enable it project wide, you’ll have a billion warnings about it. Also, they’re warnings and not errors by default, which just encourages developers to either ignore or suppress them.

So the reality is that you need to remember when you’re making new classes to add the attribute, and then deal with external stuff - which isn’t always clearly marked whether it’s nullable or not unless it’s using attributes, by the way… just such a total mess.

They should have just gone with something more like Rust’s “Option” type. Would have been clearer for codebases that have to deal with a mix. They also could have clearly and decisively deprecated non-nullable reference types and just told people they were going to remove support in some future version so we could all migrate to them properly like we’ve done for .NET Core/.NET 5+.